To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ????{\nf????{\n^}Y????{\nf????{\n^}bE 00111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010101100100111111001111110011111100111111011110110101110001101110011001100011111100111111001111110011111101111011010111000110111001011110011111010110001001000101 3f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d593f3f3f3f7b5c6e663f3f3f3f7b5c6e5e7d6245
SJIS-WIN 射軸消ヲ{\nf射軸消ヲ{\n^}Y射軸消ヲ{\nf射軸消ヲ{\n^}bE 10001110110010111000111010110010100011111100000110100110011110110101110001101110011001101000111011001011100011101011001010001111110000011010011001111011010111000110111001011110011111010101100110001110110010111000111010110010100011111100000110100110011110110101110001101110011001101000111011001011100011101011001010001111110000011010011001111011010111000110111001011110011111010110001001000101 8ecb8eb28fc1a67b5c6e668ecb8eb28fc1a67b5c6e5e7d598ecb8eb28fc1a67b5c6e668ecb8eb28fc1a67b5c6e5e7d6245
EUC-JP 射軸消ヲ{\nf射軸消ヲ{\n^}Y射軸消ヲ{\nf射軸消ヲ{\n^}bE 1011110011001101101111001011010010111110110000111000111010100110011110110101110001101110011001101011110011001101101111001011010010111110110000111000111010100110011110110101110001101110010111100111110101011001101111001100110110111100101101001011111011000011100011101010011001111011010111000110111001100110101111001100110110111100101101001011111011000011100011101010011001111011010111000110111001011110011111010110001001000101 bccdbcb4bec38ea67b5c6e66bccdbcb4bec38ea67b5c6e5e7d59bccdbcb4bec38ea67b5c6e66bccdbcb4bec38ea67b5c6e5e7d6245
UTF-8 射軸消ヲ{\nf射軸消ヲ{\n^}Y射軸消ヲ{\nf射軸消ヲ{\n^}bE 111001011011000010000100111010001011101110111000111001101011011010001000111011111011110110100110011110110101110001101110011001101110010110110000100001001110100010111011101110001110011010110110100010001110111110111101101001100111101101011100011011100101111001111101010110011110010110110000100001001110100010111011101110001110011010110110100010001110111110111101101001100111101101011100011011100110011011100101101100001000010011101000101110111011100011100110101101101000100011101111101111011010011001111011010111000110111001011110011111010110001001000101 e5b084e8bbb8e6b688efbda67b5c6e66e5b084e8bbb8e6b688efbda67b5c6e5e7d59e5b084e8bbb8e6b688efbda67b5c6e66e5b084e8bbb8e6b688efbda67b5c6e5e7d6245
UHC 射軸消?{\nf射軸消?{\n^}Y射軸消?{\nf射軸消?{\n^}bE 11011110110100101111010111101110111000011011110000111111011110110101110001101110011001101101111011010010111101011110111011100001101111000011111101111011010111000110111001011110011111010101100111011110110100101111010111101110111000011011110000111111011110110101110001101110011001101101111011010010111101011110111011100001101111000011111101111011010111000110111001011110011111010110001001000101 ded2f5eee1bc3f7b5c6e66ded2f5eee1bc3f7b5c6e5e7d59ded2f5eee1bc3f7b5c6e66ded2f5eee1bc3f7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)