To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 害^害]{\nf害^害]{\n^}Y害^害]{\nf害^害]{\n^}bE 100010100101000101011110100010100101000101011101011110110101110001101110011001101000101001010001010111101000101001010001010111010111101101011100011011100101111001111101010110011000101001010001010111101000101001010001010111010111101101011100011011100110011010001010010100010101111010001010010100010101110101111011010111000110111001011110011111010110001001000101 8a515e8a515d7b5c6e668a515e8a515d7b5c6e5e7d598a515e8a515d7b5c6e668a515e8a515d7b5c6e5e7d6245
EUC-JP 害^害]{\nf害^害]{\n^}Y害^害]{\nf害^害]{\n^}bE 101100111011001001011110101100111011001001011101011110110101110001101110011001101011001110110010010111101011001110110010010111010111101101011100011011100101111001111101010110011011001110110010010111101011001110110010010111010111101101011100011011100110011010110011101100100101111010110011101100100101110101111011010111000110111001011110011111010110001001000101 b3b25eb3b25d7b5c6e66b3b25eb3b25d7b5c6e5e7d59b3b25eb3b25d7b5c6e66b3b25eb3b25d7b5c6e5e7d6245
UTF-8 害^害]{\nf害^害]{\n^}Y害^害]{\nf害^害]{\n^}bE 1110010110101110101100110101111011100101101011101011001101011101011110110101110001101110011001101110010110101110101100110101111011100101101011101011001101011101011110110101110001101110010111100111110101011001111001011010111010110011010111101110010110101110101100110101110101111011010111000110111001100110111001011010111010110011010111101110010110101110101100110101110101111011010111000110111001011110011111010110001001000101 e5aeb35ee5aeb35d7b5c6e66e5aeb35ee5aeb35d7b5c6e5e7d59e5aeb35ee5aeb35d7b5c6e66e5aeb35ee5aeb35d7b5c6e5e7d6245
UHC 害^害]{\nf害^害]{\n^}Y害^害]{\nf害^害]{\n^}bE 111110101010101001011110111110101010101001011101011110110101110001101110011001101111101010101010010111101111101010101010010111010111101101011100011011100101111001111101010110011111101010101010010111101111101010101010010111010111101101011100011011100110011011111010101010100101111011111010101010100101110101111011010111000110111001011110011111010110001001000101 faaa5efaaa5d7b5c6e66faaa5efaaa5d7b5c6e5e7d59faaa5efaaa5d7b5c6e66faaa5efaaa5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)