To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
SJIS-WIN 妖K}妖K{^nf妖K}妖K{^n^}Y妖K}妖K{^nf妖K}妖K{^n^}bE 10010111011001000100101101111101100101110110010001001011011110110101111001101110011001101001011101100100010010110111110110010111011001000100101101111011010111100110111001011110011111010101100110010111011001000100101101111101100101110110010001001011011110110101111001101110011001101001011101100100010010110111110110010111011001000100101101111011010111100110111001011110011111010110001001000101 97644b7d97644b7b5e6e6697644b7d97644b7b5e6e5e7d5997644b7d97644b7b5e6e6697644b7d97644b7b5e6e5e7d6245
EUC-JP 妖K}妖K{^nf妖K}妖K{^n^}Y妖K}妖K{^nf妖K}妖K{^n^}bE 11001101110001010100101101111101110011011100010101001011011110110101111001101110011001101100110111000101010010110111110111001101110001010100101101111011010111100110111001011110011111010101100111001101110001010100101101111101110011011100010101001011011110110101111001101110011001101100110111000101010010110111110111001101110001010100101101111011010111100110111001011110011111010110001001000101 cdc54b7dcdc54b7b5e6e66cdc54b7dcdc54b7b5e6e5e7d59cdc54b7dcdc54b7b5e6e66cdc54b7dcdc54b7b5e6e5e7d6245
UTF-8 妖K}妖K{^nf妖K}妖K{^n^}Y妖K}妖K{^nf妖K}妖K{^n^}bE 111001011010011010010110010010110111110111100101101001101001011001001011011110110101111001101110011001101110010110100110100101100100101101111101111001011010011010010110010010110111101101011110011011100101111001111101010110011110010110100110100101100100101101111101111001011010011010010110010010110111101101011110011011100110011011100101101001101001011001001011011111011110010110100110100101100100101101111011010111100110111001011110011111010110001001000101 e5a6964b7de5a6964b7b5e6e66e5a6964b7de5a6964b7b5e6e5e7d59e5a6964b7de5a6964b7b5e6e66e5a6964b7de5a6964b7b5e6e5e7d6245
UHC 妖K}妖K{^nf妖K}妖K{^n^}Y妖K}妖K{^nf妖K}妖K{^n^}bE 11101000111011010100101101111101111010001110110101001011011110110101111001101110011001101110100011101101010010110111110111101000111011010100101101111011010111100110111001011110011111010101100111101000111011010100101101111101111010001110110101001011011110110101111001101110011001101110100011101101010010110111110111101000111011010100101101111011010111100110111001011110011111010110001001000101 e8ed4b7de8ed4b7b5e6e66e8ed4b7de8ed4b7b5e6e5e7d59e8ed4b7de8ed4b7b5e6e66e8ed4b7de8ed4b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)