To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ??n^\{\nf??n^\{\n^}Y??n^\{\nf??n^\{\n^}bE 0011111100111111011011100101111001011100011110110101110001101110011001100011111100111111011011100101111001011100011110110101110001101110010111100111110101011001001111110011111101101110010111100101110001111011010111000110111001100110001111110011111101101110010111100101110001111011010111000110111001011110011111010110001001000101 3f3f6e5e5c7b5c6e663f3f6e5e5c7b5c6e5e7d593f3f6e5e5c7b5c6e663f3f6e5e5c7b5c6e5e7d6245
SJIS-WIN 妖?n^\{\nf妖?n^\{\n^}Y妖?n^\{\nf妖?n^\{\n^}bE 100101110110010000111111011011100101111001011100011110110101110001101110011001101001011101100100001111110110111001011110010111000111101101011100011011100101111001111101010110011001011101100100001111110110111001011110010111000111101101011100011011100110011010010111011001000011111101101110010111100101110001111011010111000110111001011110011111010110001001000101 97643f6e5e5c7b5c6e6697643f6e5e5c7b5c6e5e7d5997643f6e5e5c7b5c6e6697643f6e5e5c7b5c6e5e7d6245
EUC-JP 妖?n^\{\nf妖?n^\{\n^}Y妖?n^\{\nf妖?n^\{\n^}bE 110011011100010100111111011011100101111001011100011110110101110001101110011001101100110111000101001111110110111001011110010111000111101101011100011011100101111001111101010110011100110111000101001111110110111001011110010111000111101101011100011011100110011011001101110001010011111101101110010111100101110001111011010111000110111001011110011111010110001001000101 cdc53f6e5e5c7b5c6e66cdc53f6e5e5c7b5c6e5e7d59cdc53f6e5e5c7b5c6e66cdc53f6e5e5c7b5c6e5e7d6245
UTF-8 妖숥n^\{\nf妖숥n^\{\n^}Y妖숥n^\{\nf妖숥n^\{\n^}bE 111001011010011010010110111011001000100010100101011011100101111001011100011110110101110001101110011001101110010110100110100101101110110010001000101001010110111001011110010111000111101101011100011011100101111001111101010110011110010110100110100101101110110010001000101001010110111001011110010111000111101101011100011011100110011011100101101001101001011011101100100010001010010101101110010111100101110001111011010111000110111001011110011111010110001001000101 e5a696ec88a56e5e5c7b5c6e66e5a696ec88a56e5e5c7b5c6e5e7d59e5a696ec88a56e5e5c7b5c6e66e5a696ec88a56e5e5c7b5c6e5e7d6245
UHC 妖숥n^\{\nf妖숥n^\{\n^}Y妖숥n^\{\nf妖숥n^\{\n^}bE 11101000111011011001101001000010011011100101111001011100011110110101110001101110011001101110100011101101100110100100001001101110010111100101110001111011010111000110111001011110011111010101100111101000111011011001101001000010011011100101111001011100011110110101110001101110011001101110100011101101100110100100001001101110010111100101110001111011010111000110111001011110011111010110001001000101 e8ed9a426e5e5c7b5c6e66e8ed9a426e5e5c7b5c6e5e7d59e8ed9a426e5e5c7b5c6e66e8ed9a426e5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)