To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???n]^nf???n]^n^}Y???n]^nf???n]^n^}bE 00111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010101100100111111001111110011111101101110010111010101111001101110011001100011111100111111001111110110111001011101010111100110111001011110011111010110001001000101 3f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d593f3f3f6e5d5e6e663f3f3f6e5d5e6e5e7d6245
SJIS-WIN 妖伎∈n]^nf妖伎∈n]^n^}Y妖伎∈n]^nf妖伎∈n]^n^}bE 10010111011001001000101011101010100000011011100001101110010111010101111001101110011001101001011101100100100010101110101010000001101110000110111001011101010111100110111001011110011111010101100110010111011001001000101011101010100000011011100001101110010111010101111001101110011001101001011101100100100010101110101010000001101110000110111001011101010111100110111001011110011111010110001001000101 97648aea81b86e5d5e6e6697648aea81b86e5d5e6e5e7d5997648aea81b86e5d5e6e6697648aea81b86e5d5e6e5e7d6245
EUC-JP 妖伎∈n]^nf妖伎∈n]^n^}Y妖伎∈n]^nf妖伎∈n]^n^}bE 11001101110001011011010011101100101000101011101001101110010111010101111001101110011001101100110111000101101101001110110010100010101110100110111001011101010111100110111001011110011111010101100111001101110001011011010011101100101000101011101001101110010111010101111001101110011001101100110111000101101101001110110010100010101110100110111001011101010111100110111001011110011111010110001001000101 cdc5b4eca2ba6e5d5e6e66cdc5b4eca2ba6e5d5e6e5e7d59cdc5b4eca2ba6e5d5e6e66cdc5b4eca2ba6e5d5e6e5e7d6245
UTF-8 妖伎∈n]^nf妖伎∈n]^n^}Y妖伎∈n]^nf妖伎∈n]^n^}bE 11100101101001101001011011100100101111001000111011100010100010001000100001101110010111010101111001101110011001101110010110100110100101101110010010111100100011101110001010001000100010000110111001011101010111100110111001011110011111010101100111100101101001101001011011100100101111001000111011100010100010001000100001101110010111010101111001101110011001101110010110100110100101101110010010111100100011101110001010001000100010000110111001011101010111100110111001011110011111010110001001000101 e5a696e4bc8ee288886e5d5e6e66e5a696e4bc8ee288886e5d5e6e5e7d59e5a696e4bc8ee288886e5d5e6e66e5a696e4bc8ee288886e5d5e6e5e7d6245
UHC 妖伎∈n]^nf妖伎∈n]^n^}Y妖伎∈n]^nf妖伎∈n]^n^}bE 11101000111011011101000011101011101000011111010001101110010111010101111001101110011001101110100011101101110100001110101110100001111101000110111001011101010111100110111001011110011111010101100111101000111011011101000011101011101000011111010001101110010111010101111001101110011001101110100011101101110100001110101110100001111101000110111001011101010111100110111001011110011111010110001001000101 e8edd0eba1f46e5d5e6e66e8edd0eba1f46e5d5e6e5e7d59e8edd0eba1f46e5d5e6e66e8edd0eba1f46e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)