To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 妖^妖]{\nf妖^妖]{\n^}Y妖^妖]{\nf妖^妖]{\n^}bE 100101110110010001011110100101110110010001011101011110110101110001101110011001101001011101100100010111101001011101100100010111010111101101011100011011100101111001111101010110011001011101100100010111101001011101100100010111010111101101011100011011100110011010010111011001000101111010010111011001000101110101111011010111000110111001011110011111010110001001000101 97645e97645d7b5c6e6697645e97645d7b5c6e5e7d5997645e97645d7b5c6e6697645e97645d7b5c6e5e7d6245
EUC-JP 妖^妖]{\nf妖^妖]{\n^}Y妖^妖]{\nf妖^妖]{\n^}bE 110011011100010101011110110011011100010101011101011110110101110001101110011001101100110111000101010111101100110111000101010111010111101101011100011011100101111001111101010110011100110111000101010111101100110111000101010111010111101101011100011011100110011011001101110001010101111011001101110001010101110101111011010111000110111001011110011111010110001001000101 cdc55ecdc55d7b5c6e66cdc55ecdc55d7b5c6e5e7d59cdc55ecdc55d7b5c6e66cdc55ecdc55d7b5c6e5e7d6245
UTF-8 妖^妖]{\nf妖^妖]{\n^}Y妖^妖]{\nf妖^妖]{\n^}bE 1110010110100110100101100101111011100101101001101001011001011101011110110101110001101110011001101110010110100110100101100101111011100101101001101001011001011101011110110101110001101110010111100111110101011001111001011010011010010110010111101110010110100110100101100101110101111011010111000110111001100110111001011010011010010110010111101110010110100110100101100101110101111011010111000110111001011110011111010110001001000101 e5a6965ee5a6965d7b5c6e66e5a6965ee5a6965d7b5c6e5e7d59e5a6965ee5a6965d7b5c6e66e5a6965ee5a6965d7b5c6e5e7d6245
UHC 妖^妖]{\nf妖^妖]{\n^}Y妖^妖]{\nf妖^妖]{\n^}bE 111010001110110101011110111010001110110101011101011110110101110001101110011001101110100011101101010111101110100011101101010111010111101101011100011011100101111001111101010110011110100011101101010111101110100011101101010111010111101101011100011011100110011011101000111011010101111011101000111011010101110101111011010111000110111001011110011111010110001001000101 e8ed5ee8ed5d7b5c6e66e8ed5ee8ed5d7b5c6e5e7d59e8ed5ee8ed5d7b5c6e66e8ed5ee8ed5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)