To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^\{\nf???^\{\n^}Y???^\{\nf???^\{\n^}bE 0011111100111111001111110101111001011100011110110101110001101110011001100011111100111111001111110101111001011100011110110101110001101110010111100111110101011001001111110011111100111111010111100101110001111011010111000110111001100110001111110011111100111111010111100101110001111011010111000110111001011110011111010110001001000101 3f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d593f3f3f5e5c7b5c6e663f3f3f5e5c7b5c6e5e7d6245
SJIS-WIN 場ロ獸^\{\nf場ロ獸^\{\n^}Y場ロ獸^\{\nf場ロ獸^\{\n^}bE 10001111111010101101101111100000110101110101111001011100011110110101110001101110011001101000111111101010110110111110000011010111010111100101110001111011010111000110111001011110011111010101100110001111111010101101101111100000110101110101111001011100011110110101110001101110011001101000111111101010110110111110000011010111010111100101110001111011010111000110111001011110011111010110001001000101 8feadbe0d75e5c7b5c6e668feadbe0d75e5c7b5c6e5e7d598feadbe0d75e5c7b5c6e668feadbe0d75e5c7b5c6e5e7d6245
EUC-JP 場ロ獸^\{\nf場ロ獸^\{\n^}Y場ロ獸^\{\nf場ロ獸^\{\n^}bE 1011111011101100100011101101101111100000110110010101111001011100011110110101110001101110011001101011111011101100100011101101101111100000110110010101111001011100011110110101110001101110010111100111110101011001101111101110110010001110110110111110000011011001010111100101110001111011010111000110111001100110101111101110110010001110110110111110000011011001010111100101110001111011010111000110111001011110011111010110001001000101 beec8edbe0d95e5c7b5c6e66beec8edbe0d95e5c7b5c6e5e7d59beec8edbe0d95e5c7b5c6e66beec8edbe0d95e5c7b5c6e5e7d6245
UTF-8 場ロ獸^\{\nf場ロ獸^\{\n^}Y場ロ獸^\{\nf場ロ獸^\{\n^}bE 1110010110100000101101001110111110111110100110111110011110001101101110000101111001011100011110110101110001101110011001101110010110100000101101001110111110111110100110111110011110001101101110000101111001011100011110110101110001101110010111100111110101011001111001011010000010110100111011111011111010011011111001111000110110111000010111100101110001111011010111000110111001100110111001011010000010110100111011111011111010011011111001111000110110111000010111100101110001111011010111000110111001011110011111010110001001000101 e5a0b4efbe9be78db85e5c7b5c6e66e5a0b4efbe9be78db85e5c7b5c6e5e7d59e5a0b4efbe9be78db85e5c7b5c6e66e5a0b4efbe9be78db85e5c7b5c6e5e7d6245
UHC 場?獸^\{\nf場?獸^\{\n^}Y場?獸^\{\nf場?獸^\{\n^}bE 11101101110111100011111111100010101011100101111001011100011110110101110001101110011001101110110111011110001111111110001010101110010111100101110001111011010111000110111001011110011111010101100111101101110111100011111111100010101011100101111001011100011110110101110001101110011001101110110111011110001111111110001010101110010111100101110001111011010111000110111001011110011111010110001001000101 edde3fe2ae5e5c7b5c6e66edde3fe2ae5e5c7b5c6e5e7d59edde3fe2ae5e5c7b5c6e66edde3fe2ae5e5c7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)