To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 哭顫齏^{\nf哭顫齏^{\n^}Y哭顫齏^{\nf哭顫齏^{\n^}bE 10011010010011001110100011111010111010001110101101011110011110110101110001101110011001101001101001001100111010001111101011101000111010110101111001111011010111000110111001011110011111010101100110011010010011001110100011111010111010001110101101011110011110110101110001101110011001101001101001001100111010001111101011101000111010110101111001111011010111000110111001011110011111010110001001000101 9a4ce8fae8eb5e7b5c6e669a4ce8fae8eb5e7b5c6e5e7d599a4ce8fae8eb5e7b5c6e669a4ce8fae8eb5e7b5c6e5e7d6245
EUC-JP 哭顫齏^{\nf哭顫齏^{\n^}Y哭顫齏^{\nf哭顫齏^{\n^}bE 11010011101011011111000011111100111100001110110101011110011110110101110001101110011001101101001110101101111100001111110011110000111011010101111001111011010111000110111001011110011111010101100111010011101011011111000011111100111100001110110101011110011110110101110001101110011001101101001110101101111100001111110011110000111011010101111001111011010111000110111001011110011111010110001001000101 d3adf0fcf0ed5e7b5c6e66d3adf0fcf0ed5e7b5c6e5e7d59d3adf0fcf0ed5e7b5c6e66d3adf0fcf0ed5e7b5c6e5e7d6245
UTF-8 哭顫齏^{\nf哭顫齏^{\n^}Y哭顫齏^{\nf哭顫齏^{\n^}bE 11100101100100111010110111101001101000011010101111101001101111011000111101011110011110110101110001101110011001101110010110010011101011011110100110100001101010111110100110111101100011110101111001111011010111000110111001011110011111010101100111100101100100111010110111101001101000011010101111101001101111011000111101011110011110110101110001101110011001101110010110010011101011011110100110100001101010111110100110111101100011110101111001111011010111000110111001011110011111010110001001000101 e593ade9a1abe9bd8f5e7b5c6e66e593ade9a1abe9bd8f5e7b5c6e5e7d59e593ade9a1abe9bd8f5e7b5c6e66e593ade9a1abe9bd8f5e7b5c6e5e7d6245
UHC 哭顫?^{\nf哭顫?^{\n^}Y哭顫?^{\nf哭顫?^{\n^}bE 110011011101011011101111101101010011111101011110011110110101110001101110011001101100110111010110111011111011010100111111010111100111101101011100011011100101111001111101010110011100110111010110111011111011010100111111010111100111101101011100011011100110011011001101110101101110111110110101001111110101111001111011010111000110111001011110011111010110001001000101 cdd6efb53f5e7b5c6e66cdd6efb53f5e7b5c6e5e7d59cdd6efb53f5e7b5c6e66cdd6efb53f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)