To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???KM\nf???KM\n^}Y???KM\nf???KM\n^}bE 00111111001111110011111101001011010011010101110001101110011001100011111100111111001111110100101101001101010111000110111001011110011111010101100100111111001111110011111101001011010011010101110001101110011001100011111100111111001111110100101101001101010111000110111001011110011111010110001001000101 3f3f3f4b4d5c6e663f3f3f4b4d5c6e5e7d593f3f3f4b4d5c6e663f3f3f4b4d5c6e5e7d6245
SJIS-WIN 哭鞦鞦KM\nf哭鞦鞦KM\n^}Y哭鞦鞦KM\nf哭鞦鞦KM\n^}bE 10011010010011001110100011100001111010001110000101001011010011010101110001101110011001101001101001001100111010001110000111101000111000010100101101001101010111000110111001011110011111010101100110011010010011001110100011100001111010001110000101001011010011010101110001101110011001101001101001001100111010001110000111101000111000010100101101001101010111000110111001011110011111010110001001000101 9a4ce8e1e8e14b4d5c6e669a4ce8e1e8e14b4d5c6e5e7d599a4ce8e1e8e14b4d5c6e669a4ce8e1e8e14b4d5c6e5e7d6245
EUC-JP 哭鞦鞦KM\nf哭鞦鞦KM\n^}Y哭鞦鞦KM\nf哭鞦鞦KM\n^}bE 11010011101011011111000011100011111100001110001101001011010011010101110001101110011001101101001110101101111100001110001111110000111000110100101101001101010111000110111001011110011111010101100111010011101011011111000011100011111100001110001101001011010011010101110001101110011001101101001110101101111100001110001111110000111000110100101101001101010111000110111001011110011111010110001001000101 d3adf0e3f0e34b4d5c6e66d3adf0e3f0e34b4d5c6e5e7d59d3adf0e3f0e34b4d5c6e66d3adf0e3f0e34b4d5c6e5e7d6245
UTF-8 哭鞦鞦KM\nf哭鞦鞦KM\n^}Y哭鞦鞦KM\nf哭鞦鞦KM\n^}bE 11100101100100111010110111101001100111101010011011101001100111101010011001001011010011010101110001101110011001101110010110010011101011011110100110011110101001101110100110011110101001100100101101001101010111000110111001011110011111010101100111100101100100111010110111101001100111101010011011101001100111101010011001001011010011010101110001101110011001101110010110010011101011011110100110011110101001101110100110011110101001100100101101001101010111000110111001011110011111010110001001000101 e593ade99ea6e99ea64b4d5c6e66e593ade99ea6e99ea64b4d5c6e5e7d59e593ade99ea6e99ea64b4d5c6e66e593ade99ea6e99ea64b4d5c6e5e7d6245
UHC 哭??KM\nf哭??KM\n^}Y哭??KM\nf哭??KM\n^}bE 1100110111010110001111110011111101001011010011010101110001101110011001101100110111010110001111110011111101001011010011010101110001101110010111100111110101011001110011011101011000111111001111110100101101001101010111000110111001100110110011011101011000111111001111110100101101001101010111000110111001011110011111010110001001000101 cdd63f3f4b4d5c6e66cdd63f3f4b4d5c6e5e7d59cdd63f3f4b4d5c6e66cdd63f3f4b4d5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)