To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?L}?L{^nf?L}?L{^n^}Y?L}?L{^nf?L}?L{^n^}bE 0011111101001100011111010011111101001100011110110101111001101110011001100011111101001100011111010011111101001100011110110101111001101110010111100111110101011001001111110100110001111101001111110100110001111011010111100110111001100110001111110100110001111101001111110100110001111011010111100110111001011110011111010110001001000101 3f4c7d3f4c7b5e6e663f4c7d3f4c7b5e6e5e7d593f4c7d3f4c7b5e6e663f4c7d3f4c7b5e6e5e7d6245
SJIS-WIN 叩L}叩L{^nf叩L}叩L{^n^}Y叩L}叩L{^nf叩L}叩L{^n^}bE 10010010010000000100110001111101100100100100000001001100011110110101111001101110011001101001001001000000010011000111110110010010010000000100110001111011010111100110111001011110011111010101100110010010010000000100110001111101100100100100000001001100011110110101111001101110011001101001001001000000010011000111110110010010010000000100110001111011010111100110111001011110011111010110001001000101 92404c7d92404c7b5e6e6692404c7d92404c7b5e6e5e7d5992404c7d92404c7b5e6e6692404c7d92404c7b5e6e5e7d6245
EUC-JP 叩L}叩L{^nf叩L}叩L{^n^}Y叩L}叩L{^nf叩L}叩L{^n^}bE 11000011101000010100110001111101110000111010000101001100011110110101111001101110011001101100001110100001010011000111110111000011101000010100110001111011010111100110111001011110011111010101100111000011101000010100110001111101110000111010000101001100011110110101111001101110011001101100001110100001010011000111110111000011101000010100110001111011010111100110111001011110011111010110001001000101 c3a14c7dc3a14c7b5e6e66c3a14c7dc3a14c7b5e6e5e7d59c3a14c7dc3a14c7b5e6e66c3a14c7dc3a14c7b5e6e5e7d6245
UTF-8 叩L}叩L{^nf叩L}叩L{^n^}Y叩L}叩L{^nf叩L}叩L{^n^}bE 111001011000111110101001010011000111110111100101100011111010100101001100011110110101111001101110011001101110010110001111101010010100110001111101111001011000111110101001010011000111101101011110011011100101111001111101010110011110010110001111101010010100110001111101111001011000111110101001010011000111101101011110011011100110011011100101100011111010100101001100011111011110010110001111101010010100110001111011010111100110111001011110011111010110001001000101 e58fa94c7de58fa94c7b5e6e66e58fa94c7de58fa94c7b5e6e5e7d59e58fa94c7de58fa94c7b5e6e66e58fa94c7de58fa94c7b5e6e5e7d6245
UHC 叩L}叩L{^nf叩L}叩L{^n^}Y叩L}叩L{^nf叩L}叩L{^n^}bE 11001101101100000100110001111101110011011011000001001100011110110101111001101110011001101100110110110000010011000111110111001101101100000100110001111011010111100110111001011110011111010101100111001101101100000100110001111101110011011011000001001100011110110101111001101110011001101100110110110000010011000111110111001101101100000100110001111011010111100110111001011110011111010110001001000101 cdb04c7dcdb04c7b5e6e66cdb04c7dcdb04c7b5e6e5e7d59cdb04c7dcdb04c7b5e6e66cdb04c7dcdb04c7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)