To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?D}?D{^nf?D}?D{^n^}Y?D}?D{^nf?D}?D{^n^}bE 0011111101000100011111010011111101000100011110110101111001101110011001100011111101000100011111010011111101000100011110110101111001101110010111100111110101011001001111110100010001111101001111110100010001111011010111100110111001100110001111110100010001111101001111110100010001111011010111100110111001011110011111010110001001000101 3f447d3f447b5e6e663f447d3f447b5e6e5e7d593f447d3f447b5e6e663f447d3f447b5e6e5e7d6245
SJIS-WIN 叩D}叩D{^nf叩D}叩D{^n^}Y叩D}叩D{^nf叩D}叩D{^n^}bE 10010010010000000100010001111101100100100100000001000100011110110101111001101110011001101001001001000000010001000111110110010010010000000100010001111011010111100110111001011110011111010101100110010010010000000100010001111101100100100100000001000100011110110101111001101110011001101001001001000000010001000111110110010010010000000100010001111011010111100110111001011110011111010110001001000101 9240447d9240447b5e6e669240447d9240447b5e6e5e7d599240447d9240447b5e6e669240447d9240447b5e6e5e7d6245
EUC-JP 叩D}叩D{^nf叩D}叩D{^n^}Y叩D}叩D{^nf叩D}叩D{^n^}bE 11000011101000010100010001111101110000111010000101000100011110110101111001101110011001101100001110100001010001000111110111000011101000010100010001111011010111100110111001011110011111010101100111000011101000010100010001111101110000111010000101000100011110110101111001101110011001101100001110100001010001000111110111000011101000010100010001111011010111100110111001011110011111010110001001000101 c3a1447dc3a1447b5e6e66c3a1447dc3a1447b5e6e5e7d59c3a1447dc3a1447b5e6e66c3a1447dc3a1447b5e6e5e7d6245
UTF-8 叩D}叩D{^nf叩D}叩D{^n^}Y叩D}叩D{^nf叩D}叩D{^n^}bE 111001011000111110101001010001000111110111100101100011111010100101000100011110110101111001101110011001101110010110001111101010010100010001111101111001011000111110101001010001000111101101011110011011100101111001111101010110011110010110001111101010010100010001111101111001011000111110101001010001000111101101011110011011100110011011100101100011111010100101000100011111011110010110001111101010010100010001111011010111100110111001011110011111010110001001000101 e58fa9447de58fa9447b5e6e66e58fa9447de58fa9447b5e6e5e7d59e58fa9447de58fa9447b5e6e66e58fa9447de58fa9447b5e6e5e7d6245
UHC 叩D}叩D{^nf叩D}叩D{^n^}Y叩D}叩D{^nf叩D}叩D{^n^}bE 11001101101100000100010001111101110011011011000001000100011110110101111001101110011001101100110110110000010001000111110111001101101100000100010001111011010111100110111001011110011111010101100111001101101100000100010001111101110011011011000001000100011110110101111001101110011001101100110110110000010001000111110111001101101100000100010001111011010111100110111001011110011111010110001001000101 cdb0447dcdb0447b5e6e66cdb0447dcdb0447b5e6e5e7d59cdb0447dcdb0447b5e6e66cdb0447dcdb0447b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)