To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???]{\nf???]{\n^}Y???]{\nf???]{\n^}bE 00111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010101100100111111001111110011111101011101011110110101110001101110011001100011111100111111001111110101110101111011010111000110111001011110011111010110001001000101 3f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d593f3f3f5d7b5c6e663f3f3f5d7b5c6e5e7d6245
SJIS-WIN ?伎∈]{\nf?伎∈]{\n^}Y?伎∈]{\nf?伎∈]{\n^}bE 001111111000101011101010100000011011100001011101011110110101110001101110011001100011111110001010111010101000000110111000010111010111101101011100011011100101111001111101010110010011111110001010111010101000000110111000010111010111101101011100011011100110011000111111100010101110101010000001101110000101110101111011010111000110111001011110011111010110001001000101 3f8aea81b85d7b5c6e663f8aea81b85d7b5c6e5e7d593f8aea81b85d7b5c6e663f8aea81b85d7b5c6e5e7d6245
EUC-JP 勖伎∈]{\nf勖伎∈]{\n^}Y勖伎∈]{\nf勖伎∈]{\n^}bE 1000111110110011111011011011010011101100101000101011101001011101011110110101110001101110011001101000111110110011111011011011010011101100101000101011101001011101011110110101110001101110010111100111110101011001100011111011001111101101101101001110110010100010101110100101110101111011010111000110111001100110100011111011001111101101101101001110110010100010101110100101110101111011010111000110111001011110011111010110001001000101 8fb3edb4eca2ba5d7b5c6e668fb3edb4eca2ba5d7b5c6e5e7d598fb3edb4eca2ba5d7b5c6e668fb3edb4eca2ba5d7b5c6e5e7d6245
UTF-8 勖伎∈]{\nf勖伎∈]{\n^}Y勖伎∈]{\nf勖伎∈]{\n^}bE 11100101100010111001011011100100101111001000111011100010100010001000100001011101011110110101110001101110011001101110010110001011100101101110010010111100100011101110001010001000100010000101110101111011010111000110111001011110011111010101100111100101100010111001011011100100101111001000111011100010100010001000100001011101011110110101110001101110011001101110010110001011100101101110010010111100100011101110001010001000100010000101110101111011010111000110111001011110011111010110001001000101 e58b96e4bc8ee288885d7b5c6e66e58b96e4bc8ee288885d7b5c6e5e7d59e58b96e4bc8ee288885d7b5c6e66e58b96e4bc8ee288885d7b5c6e5e7d6245
UHC 勖伎∈]{\nf勖伎∈]{\n^}Y勖伎∈]{\nf勖伎∈]{\n^}bE 11101001111011011101000011101011101000011111010001011101011110110101110001101110011001101110100111101101110100001110101110100001111101000101110101111011010111000110111001011110011111010101100111101001111011011101000011101011101000011111010001011101011110110101110001101110011001101110100111101101110100001110101110100001111101000101110101111011010111000110111001011110011111010110001001000101 e9edd0eba1f45d7b5c6e66e9edd0eba1f45d7b5c6e5e7d59e9edd0eba1f45d7b5c6e66e9edd0eba1f45d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)