To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?[]?[]nf?[]?[]n^}Y?[]?[]nf?[]?[]n^}bE 00111111010110110101110100111111010110110101110101101110011001100011111101011011010111010011111101011011010111010110111001011110011111010101100100111111010110110101110100111111010110110101110101101110011001100011111101011011010111010011111101011011010111010110111001011110011111010110001001000101 3f5b5d3f5b5d6e663f5b5d3f5b5d6e5e7d593f5b5d3f5b5d6e663f5b5d3f5b5d6e5e7d6245
SJIS-WIN 凜[]凜[]nf凜[]凜[]n^}Y凜[]凜[]nf凜[]凜[]n^}bE 111010101010001101011011010111011110101010100011010110110101110101101110011001101110101010100011010110110101110111101010101000110101101101011101011011100101111001111101010110011110101010100011010110110101110111101010101000110101101101011101011011100110011011101010101000110101101101011101111010101010001101011011010111010110111001011110011111010110001001000101 eaa35b5deaa35b5d6e66eaa35b5deaa35b5d6e5e7d59eaa35b5deaa35b5d6e66eaa35b5deaa35b5d6e5e7d6245
EUC-JP 凜[]凜[]nf凜[]凜[]n^}Y凜[]凜[]nf凜[]凜[]n^}bE 111101001010010101011011010111011111010010100101010110110101110101101110011001101111010010100101010110110101110111110100101001010101101101011101011011100101111001111101010110011111010010100101010110110101110111110100101001010101101101011101011011100110011011110100101001010101101101011101111101001010010101011011010111010110111001011110011111010110001001000101 f4a55b5df4a55b5d6e66f4a55b5df4a55b5d6e5e7d59f4a55b5df4a55b5d6e66f4a55b5df4a55b5d6e5e7d6245
UTF-8 凜[]凜[]nf凜[]凜[]n^}Y凜[]凜[]nf凜[]凜[]n^}bE 1110010110000111100111000101101101011101111001011000011110011100010110110101110101101110011001101110010110000111100111000101101101011101111001011000011110011100010110110101110101101110010111100111110101011001111001011000011110011100010110110101110111100101100001111001110001011011010111010110111001100110111001011000011110011100010110110101110111100101100001111001110001011011010111010110111001011110011111010110001001000101 e5879c5b5de5879c5b5d6e66e5879c5b5de5879c5b5d6e5e7d59e5879c5b5de5879c5b5d6e66e5879c5b5de5879c5b5d6e5e7d6245
UHC 凜[]凜[]nf凜[]凜[]n^}Y凜[]凜[]nf凜[]凜[]n^}bE 110101111100111101011011010111011101011111001111010110110101110101101110011001101101011111001111010110110101110111010111110011110101101101011101011011100101111001111101010110011101011111001111010110110101110111010111110011110101101101011101011011100110011011010111110011110101101101011101110101111100111101011011010111010110111001011110011111010110001001000101 d7cf5b5dd7cf5b5d6e66d7cf5b5dd7cf5b5d6e5e7d59d7cf5b5dd7cf5b5d6e66d7cf5b5dd7cf5b5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)