To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245
SJIS-WIN 冤椌渊^{\nf冤椌渊^{\n^}Y冤椌渊^{\nf冤椌渊^{\n^}bE 10011001011011001001111010011101100111111011101101011110011110110101110001101110011001101001100101101100100111101001110110011111101110110101111001111011010111000110111001011110011111010101100110011001011011001001111010011101100111111011101101011110011110110101110001101110011001101001100101101100100111101001110110011111101110110101111001111011010111000110111001011110011111010110001001000101 996c9e9d9fbb5e7b5c6e66996c9e9d9fbb5e7b5c6e5e7d59996c9e9d9fbb5e7b5c6e66996c9e9d9fbb5e7b5c6e5e7d6245
EUC-JP 冤椌渊^{\nf冤椌渊^{\n^}Y冤椌渊^{\nf冤椌渊^{\n^}bE 11010001110011011101101111111101110111101011110101011110011110110101110001101110011001101101000111001101110110111111110111011110101111010101111001111011010111000110111001011110011111010101100111010001110011011101101111111101110111101011110101011110011110110101110001101110011001101101000111001101110110111111110111011110101111010101111001111011010111000110111001011110011111010110001001000101 d1cddbfddebd5e7b5c6e66d1cddbfddebd5e7b5c6e5e7d59d1cddbfddebd5e7b5c6e66d1cddbfddebd5e7b5c6e5e7d6245
UTF-8 冤椌渊^{\nf冤椌渊^{\n^}Y冤椌渊^{\nf冤椌渊^{\n^}bE 11100101100001101010010011100110101001001000110011100110101110001000101001011110011110110101110001101110011001101110010110000110101001001110011010100100100011001110011010111000100010100101111001111011010111000110111001011110011111010101100111100101100001101010010011100110101001001000110011100110101110001000101001011110011110110101110001101110011001101110010110000110101001001110011010100100100011001110011010111000100010100101111001111011010111000110111001011110011111010110001001000101 e586a4e6a48ce6b88a5e7b5c6e66e586a4e6a48ce6b88a5e7b5c6e5e7d59e586a4e6a48ce6b88a5e7b5c6e66e586a4e6a48ce6b88a5e7b5c6e5e7d6245
UHC ???^{\nf???^{\n^}Y???^{\nf???^{\n^}bE 00111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010101100100111111001111110011111101011110011110110101110001101110011001100011111100111111001111110101111001111011010111000110111001011110011111010110001001000101 3f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d593f3f3f5e7b5c6e663f3f3f5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)