To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN 傾^傾]{\nf傾^傾]{\n^}Y傾^傾]{\nf傾^傾]{\n^}bE 100011000101100001011110100011000101100001011101011110110101110001101110011001101000110001011000010111101000110001011000010111010111101101011100011011100101111001111101010110011000110001011000010111101000110001011000010111010111101101011100011011100110011010001100010110000101111010001100010110000101110101111011010111000110111001011110011111010110001001000101 8c585e8c585d7b5c6e668c585e8c585d7b5c6e5e7d598c585e8c585d7b5c6e668c585e8c585d7b5c6e5e7d6245
EUC-JP 傾^傾]{\nf傾^傾]{\n^}Y傾^傾]{\nf傾^傾]{\n^}bE 101101111011100101011110101101111011100101011101011110110101110001101110011001101011011110111001010111101011011110111001010111010111101101011100011011100101111001111101010110011011011110111001010111101011011110111001010111010111101101011100011011100110011010110111101110010101111010110111101110010101110101111011010111000110111001011110011111010110001001000101 b7b95eb7b95d7b5c6e66b7b95eb7b95d7b5c6e5e7d59b7b95eb7b95d7b5c6e66b7b95eb7b95d7b5c6e5e7d6245
UTF-8 傾^傾]{\nf傾^傾]{\n^}Y傾^傾]{\nf傾^傾]{\n^}bE 1110010110000010101111100101111011100101100000101011111001011101011110110101110001101110011001101110010110000010101111100101111011100101100000101011111001011101011110110101110001101110010111100111110101011001111001011000001010111110010111101110010110000010101111100101110101111011010111000110111001100110111001011000001010111110010111101110010110000010101111100101110101111011010111000110111001011110011111010110001001000101 e582be5ee582be5d7b5c6e66e582be5ee582be5d7b5c6e5e7d59e582be5ee582be5d7b5c6e66e582be5ee582be5d7b5c6e5e7d6245
UHC 傾^傾]{\nf傾^傾]{\n^}Y傾^傾]{\nf傾^傾]{\n^}bE 110011001100101101011110110011001100101101011101011110110101110001101110011001101100110011001011010111101100110011001011010111010111101101011100011011100101111001111101010110011100110011001011010111101100110011001011010111010111101101011100011011100110011011001100110010110101111011001100110010110101110101111011010111000110111001011110011111010110001001000101 cccb5ecccb5d7b5c6e66cccb5ecccb5d7b5c6e5e7d59cccb5ecccb5d7b5c6e66cccb5ecccb5d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)