To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?n{^n]^nf?n{^n]^n^}Y?n{^n]^nf?n{^n]^n^}bE 0011111101101110011110110101111001101110010111010101111001101110011001100011111101101110011110110101111001101110010111010101111001101110010111100111110101011001001111110110111001111011010111100110111001011101010111100110111001100110001111110110111001111011010111100110111001011101010111100110111001011110011111010110001001000101 3f6e7b5e6e5d5e6e663f6e7b5e6e5d5e6e5e7d593f6e7b5e6e5d5e6e663f6e7b5e6e5d5e6e5e7d6245
SJIS-WIN 傀n{^n]^nf傀n{^n]^n^}Y傀n{^n]^nf傀n{^n]^n^}bE 100110001111100001101110011110110101111001101110010111010101111001101110011001101001100011111000011011100111101101011110011011100101110101011110011011100101111001111101010110011001100011111000011011100111101101011110011011100101110101011110011011100110011010011000111110000110111001111011010111100110111001011101010111100110111001011110011111010110001001000101 98f86e7b5e6e5d5e6e6698f86e7b5e6e5d5e6e5e7d5998f86e7b5e6e5d5e6e6698f86e7b5e6e5d5e6e5e7d6245
EUC-JP 傀n{^n]^nf傀n{^n]^n^}Y傀n{^n]^nf傀n{^n]^n^}bE 110100001111101001101110011110110101111001101110010111010101111001101110011001101101000011111010011011100111101101011110011011100101110101011110011011100101111001111101010110011101000011111010011011100111101101011110011011100101110101011110011011100110011011010000111110100110111001111011010111100110111001011101010111100110111001011110011111010110001001000101 d0fa6e7b5e6e5d5e6e66d0fa6e7b5e6e5d5e6e5e7d59d0fa6e7b5e6e5d5e6e66d0fa6e7b5e6e5d5e6e5e7d6245
UTF-8 傀n{^n]^nf傀n{^n]^n^}Y傀n{^n]^nf傀n{^n]^n^}bE 11100101100000101000000001101110011110110101111001101110010111010101111001101110011001101110010110000010100000000110111001111011010111100110111001011101010111100110111001011110011111010101100111100101100000101000000001101110011110110101111001101110010111010101111001101110011001101110010110000010100000000110111001111011010111100110111001011101010111100110111001011110011111010110001001000101 e582806e7b5e6e5d5e6e66e582806e7b5e6e5d5e6e5e7d59e582806e7b5e6e5d5e6e66e582806e7b5e6e5d5e6e5e7d6245
UHC 傀n{^n]^nf傀n{^n]^n^}Y傀n{^n]^nf傀n{^n]^n^}bE 110011101101001101101110011110110101111001101110010111010101111001101110011001101100111011010011011011100111101101011110011011100101110101011110011011100101111001111101010110011100111011010011011011100111101101011110011011100101110101011110011011100110011011001110110100110110111001111011010111100110111001011101010111100110111001011110011111010110001001000101 ced36e7b5e6e5d5e6e66ced36e7b5e6e5d5e6e5e7d59ced36e7b5e6e5d5e6e66ced36e7b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)