To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{}?{{^nf?{}?{{^n^}Y?{}?{{^nf?{}?{{^n^}bE 0011111101111011011111010011111101111011011110110101111001101110011001100011111101111011011111010011111101111011011110110101111001101110010111100111110101011001001111110111101101111101001111110111101101111011010111100110111001100110001111110111101101111101001111110111101101111011010111100110111001011110011111010110001001000101 3f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d593f7b7d3f7b7b5e6e663f7b7d3f7b7b5e6e5e7d6245
SJIS-WIN 傀{}傀{{^nf傀{}傀{{^n^}Y傀{}傀{{^nf傀{}傀{{^n^}bE 10011000111110000111101101111101100110001111100001111011011110110101111001101110011001101001100011111000011110110111110110011000111110000111101101111011010111100110111001011110011111010101100110011000111110000111101101111101100110001111100001111011011110110101111001101110011001101001100011111000011110110111110110011000111110000111101101111011010111100110111001011110011111010110001001000101 98f87b7d98f87b7b5e6e6698f87b7d98f87b7b5e6e5e7d5998f87b7d98f87b7b5e6e6698f87b7d98f87b7b5e6e5e7d6245
EUC-JP 傀{}傀{{^nf傀{}傀{{^n^}Y傀{}傀{{^nf傀{}傀{{^n^}bE 11010000111110100111101101111101110100001111101001111011011110110101111001101110011001101101000011111010011110110111110111010000111110100111101101111011010111100110111001011110011111010101100111010000111110100111101101111101110100001111101001111011011110110101111001101110011001101101000011111010011110110111110111010000111110100111101101111011010111100110111001011110011111010110001001000101 d0fa7b7dd0fa7b7b5e6e66d0fa7b7dd0fa7b7b5e6e5e7d59d0fa7b7dd0fa7b7b5e6e66d0fa7b7dd0fa7b7b5e6e5e7d6245
UTF-8 傀{}傀{{^nf傀{}傀{{^n^}Y傀{}傀{{^nf傀{}傀{{^n^}bE 111001011000001010000000011110110111110111100101100000101000000001111011011110110101111001101110011001101110010110000010100000000111101101111101111001011000001010000000011110110111101101011110011011100101111001111101010110011110010110000010100000000111101101111101111001011000001010000000011110110111101101011110011011100110011011100101100000101000000001111011011111011110010110000010100000000111101101111011010111100110111001011110011111010110001001000101 e582807b7de582807b7b5e6e66e582807b7de582807b7b5e6e5e7d59e582807b7de582807b7b5e6e66e582807b7de582807b7b5e6e5e7d6245
UHC 傀{}傀{{^nf傀{}傀{{^n^}Y傀{}傀{{^nf傀{}傀{{^n^}bE 11001110110100110111101101111101110011101101001101111011011110110101111001101110011001101100111011010011011110110111110111001110110100110111101101111011010111100110111001011110011111010101100111001110110100110111101101111101110011101101001101111011011110110101111001101110011001101100111011010011011110110111110111001110110100110111101101111011010111100110111001011110011111010110001001000101 ced37b7dced37b7b5e6e66ced37b7dced37b7b5e6e5e7d59ced37b7dced37b7b5e6e66ced37b7dced37b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)