To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^}?^{^nf?^}?^{^n^}Y?^}?^{^nf?^}?^{^n^}bE 0011111101011110011111010011111101011110011110110101111001101110011001100011111101011110011111010011111101011110011110110101111001101110010111100111110101011001001111110101111001111101001111110101111001111011010111100110111001100110001111110101111001111101001111110101111001111011010111100110111001011110011111010110001001000101 3f5e7d3f5e7b5e6e663f5e7d3f5e7b5e6e5e7d593f5e7d3f5e7b5e6e663f5e7d3f5e7b5e6e5e7d6245
SJIS-WIN 傀^}傀^{^nf傀^}傀^{^n^}Y傀^}傀^{^nf傀^}傀^{^n^}bE 10011000111110000101111001111101100110001111100001011110011110110101111001101110011001101001100011111000010111100111110110011000111110000101111001111011010111100110111001011110011111010101100110011000111110000101111001111101100110001111100001011110011110110101111001101110011001101001100011111000010111100111110110011000111110000101111001111011010111100110111001011110011111010110001001000101 98f85e7d98f85e7b5e6e6698f85e7d98f85e7b5e6e5e7d5998f85e7d98f85e7b5e6e6698f85e7d98f85e7b5e6e5e7d6245
EUC-JP 傀^}傀^{^nf傀^}傀^{^n^}Y傀^}傀^{^nf傀^}傀^{^n^}bE 11010000111110100101111001111101110100001111101001011110011110110101111001101110011001101101000011111010010111100111110111010000111110100101111001111011010111100110111001011110011111010101100111010000111110100101111001111101110100001111101001011110011110110101111001101110011001101101000011111010010111100111110111010000111110100101111001111011010111100110111001011110011111010110001001000101 d0fa5e7dd0fa5e7b5e6e66d0fa5e7dd0fa5e7b5e6e5e7d59d0fa5e7dd0fa5e7b5e6e66d0fa5e7dd0fa5e7b5e6e5e7d6245
UTF-8 傀^}傀^{^nf傀^}傀^{^n^}Y傀^}傀^{^nf傀^}傀^{^n^}bE 111001011000001010000000010111100111110111100101100000101000000001011110011110110101111001101110011001101110010110000010100000000101111001111101111001011000001010000000010111100111101101011110011011100101111001111101010110011110010110000010100000000101111001111101111001011000001010000000010111100111101101011110011011100110011011100101100000101000000001011110011111011110010110000010100000000101111001111011010111100110111001011110011111010110001001000101 e582805e7de582805e7b5e6e66e582805e7de582805e7b5e6e5e7d59e582805e7de582805e7b5e6e66e582805e7de582805e7b5e6e5e7d6245
UHC 傀^}傀^{^nf傀^}傀^{^n^}Y傀^}傀^{^nf傀^}傀^{^n^}bE 11001110110100110101111001111101110011101101001101011110011110110101111001101110011001101100111011010011010111100111110111001110110100110101111001111011010111100110111001011110011111010101100111001110110100110101111001111101110011101101001101011110011110110101111001101110011001101100111011010011010111100111110111001110110100110101111001111011010111100110111001011110011111010110001001000101 ced35e7dced35e7b5e6e66ced35e7dced35e7b5e6e5e7d59ced35e7dced35e7b5e6e66ced35e7dced35e7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)