To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K}?K{^nf?K}?K{^n^}Y?K}?K{^nf?K}?K{^n^}bE 0011111101001011011111010011111101001011011110110101111001101110011001100011111101001011011111010011111101001011011110110101111001101110010111100111110101011001001111110100101101111101001111110100101101111011010111100110111001100110001111110100101101111101001111110100101101111011010111100110111001011110011111010110001001000101 3f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d593f4b7d3f4b7b5e6e663f4b7d3f4b7b5e6e5e7d6245
SJIS-WIN 倭K}倭K{^nf倭K}倭K{^n^}Y倭K}倭K{^nf倭K}倭K{^n^}bE 10011000011000000100101101111101100110000110000001001011011110110101111001101110011001101001100001100000010010110111110110011000011000000100101101111011010111100110111001011110011111010101100110011000011000000100101101111101100110000110000001001011011110110101111001101110011001101001100001100000010010110111110110011000011000000100101101111011010111100110111001011110011111010110001001000101 98604b7d98604b7b5e6e6698604b7d98604b7b5e6e5e7d5998604b7d98604b7b5e6e6698604b7d98604b7b5e6e5e7d6245
EUC-JP 倭K}倭K{^nf倭K}倭K{^n^}Y倭K}倭K{^nf倭K}倭K{^n^}bE 11001111110000010100101101111101110011111100000101001011011110110101111001101110011001101100111111000001010010110111110111001111110000010100101101111011010111100110111001011110011111010101100111001111110000010100101101111101110011111100000101001011011110110101111001101110011001101100111111000001010010110111110111001111110000010100101101111011010111100110111001011110011111010110001001000101 cfc14b7dcfc14b7b5e6e66cfc14b7dcfc14b7b5e6e5e7d59cfc14b7dcfc14b7b5e6e66cfc14b7dcfc14b7b5e6e5e7d6245
UTF-8 倭K}倭K{^nf倭K}倭K{^n^}Y倭K}倭K{^nf倭K}倭K{^n^}bE 111001011000000010101101010010110111110111100101100000001010110101001011011110110101111001101110011001101110010110000000101011010100101101111101111001011000000010101101010010110111101101011110011011100101111001111101010110011110010110000000101011010100101101111101111001011000000010101101010010110111101101011110011011100110011011100101100000001010110101001011011111011110010110000000101011010100101101111011010111100110111001011110011111010110001001000101 e580ad4b7de580ad4b7b5e6e66e580ad4b7de580ad4b7b5e6e5e7d59e580ad4b7de580ad4b7b5e6e66e580ad4b7de580ad4b7b5e6e5e7d6245
UHC 倭K}倭K{^nf倭K}倭K{^n^}Y倭K}倭K{^nf倭K}倭K{^n^}bE 11101000110111100100101101111101111010001101111001001011011110110101111001101110011001101110100011011110010010110111110111101000110111100100101101111011010111100110111001011110011111010101100111101000110111100100101101111101111010001101111001001011011110110101111001101110011001101110100011011110010010110111110111101000110111100100101101111011010111100110111001011110011111010110001001000101 e8de4b7de8de4b7b5e6e66e8de4b7de8de4b7b5e6e5e7d59e8de4b7de8de4b7b5e6e66e8de4b7de8de4b7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)