To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{]?{]nf?{]?{]n^}Y?{]?{]nf?{]?{]n^}bE 00111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010101100100111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010110001001000101 3f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d593f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d6245
SJIS-WIN 俑{]俑{]nf俑{]俑{]n^}Y俑{]俑{]nf俑{]俑{]n^}bE 100110001101101001111011010111011001100011011010011110110101110101101110011001101001100011011010011110110101110110011000110110100111101101011101011011100101111001111101010110011001100011011010011110110101110110011000110110100111101101011101011011100110011010011000110110100111101101011101100110001101101001111011010111010110111001011110011111010110001001000101 98da7b5d98da7b5d6e6698da7b5d98da7b5d6e5e7d5998da7b5d98da7b5d6e6698da7b5d98da7b5d6e5e7d6245
EUC-JP 俑{]俑{]nf俑{]俑{]n^}Y俑{]俑{]nf俑{]俑{]n^}bE 110100001101110001111011010111011101000011011100011110110101110101101110011001101101000011011100011110110101110111010000110111000111101101011101011011100101111001111101010110011101000011011100011110110101110111010000110111000111101101011101011011100110011011010000110111000111101101011101110100001101110001111011010111010110111001011110011111010110001001000101 d0dc7b5dd0dc7b5d6e66d0dc7b5dd0dc7b5d6e5e7d59d0dc7b5dd0dc7b5d6e66d0dc7b5dd0dc7b5d6e5e7d6245
UTF-8 俑{]俑{]nf俑{]俑{]n^}Y俑{]俑{]nf俑{]俑{]n^}bE 1110010010111111100100010111101101011101111001001011111110010001011110110101110101101110011001101110010010111111100100010111101101011101111001001011111110010001011110110101110101101110010111100111110101011001111001001011111110010001011110110101110111100100101111111001000101111011010111010110111001100110111001001011111110010001011110110101110111100100101111111001000101111011010111010110111001011110011111010110001001000101 e4bf917b5de4bf917b5d6e66e4bf917b5de4bf917b5d6e5e7d59e4bf917b5de4bf917b5d6e66e4bf917b5de4bf917b5d6e5e7d6245
UHC 俑{]俑{]nf俑{]俑{]n^}Y俑{]俑{]nf俑{]俑{]n^}bE 111010011011010101111011010111011110100110110101011110110101110101101110011001101110100110110101011110110101110111101001101101010111101101011101011011100101111001111101010110011110100110110101011110110101110111101001101101010111101101011101011011100110011011101001101101010111101101011101111010011011010101111011010111010110111001011110011111010110001001000101 e9b57b5de9b57b5d6e66e9b57b5de9b57b5d6e5e7d59e9b57b5de9b57b5d6e66e9b57b5de9b57b5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)