To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?\^?\^nf?\^?\^n^}Y?\^?\^nf?\^?\^n^}bE 00111111010111000101111000111111010111000101111001101110011001100011111101011100010111100011111101011100010111100110111001011110011111010101100100111111010111000101111000111111010111000101111001101110011001100011111101011100010111100011111101011100010111100110111001011110011111010110001001000101 3f5c5e3f5c5e6e663f5c5e3f5c5e6e5e7d593f5c5e3f5c5e6e663f5c5e3f5c5e6e5e7d6245
SJIS-WIN 俑\^俑\^nf俑\^俑\^n^}Y俑\^俑\^nf俑\^俑\^n^}bE 100110001101101001011100010111101001100011011010010111000101111001101110011001101001100011011010010111000101111010011000110110100101110001011110011011100101111001111101010110011001100011011010010111000101111010011000110110100101110001011110011011100110011010011000110110100101110001011110100110001101101001011100010111100110111001011110011111010110001001000101 98da5c5e98da5c5e6e6698da5c5e98da5c5e6e5e7d5998da5c5e98da5c5e6e6698da5c5e98da5c5e6e5e7d6245
EUC-JP 俑\^俑\^nf俑\^俑\^n^}Y俑\^俑\^nf俑\^俑\^n^}bE 110100001101110001011100010111101101000011011100010111000101111001101110011001101101000011011100010111000101111011010000110111000101110001011110011011100101111001111101010110011101000011011100010111000101111011010000110111000101110001011110011011100110011011010000110111000101110001011110110100001101110001011100010111100110111001011110011111010110001001000101 d0dc5c5ed0dc5c5e6e66d0dc5c5ed0dc5c5e6e5e7d59d0dc5c5ed0dc5c5e6e66d0dc5c5ed0dc5c5e6e5e7d6245
UTF-8 俑\^俑\^nf俑\^俑\^n^}Y俑\^俑\^nf俑\^俑\^n^}bE 1110010010111111100100010101110001011110111001001011111110010001010111000101111001101110011001101110010010111111100100010101110001011110111001001011111110010001010111000101111001101110010111100111110101011001111001001011111110010001010111000101111011100100101111111001000101011100010111100110111001100110111001001011111110010001010111000101111011100100101111111001000101011100010111100110111001011110011111010110001001000101 e4bf915c5ee4bf915c5e6e66e4bf915c5ee4bf915c5e6e5e7d59e4bf915c5ee4bf915c5e6e66e4bf915c5ee4bf915c5e6e5e7d6245
UHC 俑\^俑\^nf俑\^俑\^n^}Y俑\^俑\^nf俑\^俑\^n^}bE 111010011011010101011100010111101110100110110101010111000101111001101110011001101110100110110101010111000101111011101001101101010101110001011110011011100101111001111101010110011110100110110101010111000101111011101001101101010101110001011110011011100110011011101001101101010101110001011110111010011011010101011100010111100110111001011110011111010110001001000101 e9b55c5ee9b55c5e6e66e9b55c5ee9b55c5e6e5e7d59e9b55c5ee9b55c5e6e66e9b55c5ee9b55c5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)