To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?~^?~^nf?~^?~^n^}Y?~^?~^nf?~^?~^n^}bE 00111111011111100101111000111111011111100101111001101110011001100011111101111110010111100011111101111110010111100110111001011110011111010101100100111111011111100101111000111111011111100101111001101110011001100011111101111110010111100011111101111110010111100110111001011110011111010110001001000101 3f7e5e3f7e5e6e663f7e5e3f7e5e6e5e7d593f7e5e3f7e5e6e663f7e5e3f7e5e6e5e7d6245
SJIS-WIN 伸~^伸~^nf伸~^伸~^n^}Y伸~^伸~^nf伸~^伸~^n^}bE 100100000100110001111110010111101001000001001100011111100101111001101110011001101001000001001100011111100101111010010000010011000111111001011110011011100101111001111101010110011001000001001100011111100101111010010000010011000111111001011110011011100110011010010000010011000111111001011110100100000100110001111110010111100110111001011110011111010110001001000101 904c7e5e904c7e5e6e66904c7e5e904c7e5e6e5e7d59904c7e5e904c7e5e6e66904c7e5e904c7e5e6e5e7d6245
EUC-JP 伸~^伸~^nf伸~^伸~^n^}Y伸~^伸~^nf伸~^伸~^n^}bE 101111111010110101111110010111101011111110101101011111100101111001101110011001101011111110101101011111100101111010111111101011010111111001011110011011100101111001111101010110011011111110101101011111100101111010111111101011010111111001011110011011100110011010111111101011010111111001011110101111111010110101111110010111100110111001011110011111010110001001000101 bfad7e5ebfad7e5e6e66bfad7e5ebfad7e5e6e5e7d59bfad7e5ebfad7e5e6e66bfad7e5ebfad7e5e6e5e7d6245
UTF-8 伸~^伸~^nf伸~^伸~^n^}Y伸~^伸~^nf伸~^伸~^n^}bE 1110010010111100101110000111111001011110111001001011110010111000011111100101111001101110011001101110010010111100101110000111111001011110111001001011110010111000011111100101111001101110010111100111110101011001111001001011110010111000011111100101111011100100101111001011100001111110010111100110111001100110111001001011110010111000011111100101111011100100101111001011100001111110010111100110111001011110011111010110001001000101 e4bcb87e5ee4bcb87e5e6e66e4bcb87e5ee4bcb87e5e6e5e7d59e4bcb87e5ee4bcb87e5e6e66e4bcb87e5ee4bcb87e5e6e5e7d6245
UHC 伸~^伸~^nf伸~^伸~^n^}Y伸~^伸~^nf伸~^伸~^n^}bE 111000111101111101111110010111101110001111011111011111100101111001101110011001101110001111011111011111100101111011100011110111110111111001011110011011100101111001111101010110011110001111011111011111100101111011100011110111110111111001011110011011100110011011100011110111110111111001011110111000111101111101111110010111100110111001011110011111010110001001000101 e3df7e5ee3df7e5e6e66e3df7e5ee3df7e5e6e5e7d59e3df7e5ee3df7e5e6e66e3df7e5ee3df7e5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)