To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?R?^{\nf?R?^{\n^}Y?R?^{\nf?R?^{\n^}bE 00111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010101100100111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010110001001000101 3f523f5e7b5c6e663f523f5e7b5c6e5e7d593f523f5e7b5c6e663f523f5e7b5c6e5e7d6245
SJIS-WIN 伸R伸^{\nf伸R伸^{\n^}Y伸R伸^{\nf伸R伸^{\n^}bE 100100000100110001010010100100000100110001011110011110110101110001101110011001101001000001001100010100101001000001001100010111100111101101011100011011100101111001111101010110011001000001001100010100101001000001001100010111100111101101011100011011100110011010010000010011000101001010010000010011000101111001111011010111000110111001011110011111010110001001000101 904c52904c5e7b5c6e66904c52904c5e7b5c6e5e7d59904c52904c5e7b5c6e66904c52904c5e7b5c6e5e7d6245
EUC-JP 伸R伸^{\nf伸R伸^{\n^}Y伸R伸^{\nf伸R伸^{\n^}bE 101111111010110101010010101111111010110101011110011110110101110001101110011001101011111110101101010100101011111110101101010111100111101101011100011011100101111001111101010110011011111110101101010100101011111110101101010111100111101101011100011011100110011010111111101011010101001010111111101011010101111001111011010111000110111001011110011111010110001001000101 bfad52bfad5e7b5c6e66bfad52bfad5e7b5c6e5e7d59bfad52bfad5e7b5c6e66bfad52bfad5e7b5c6e5e7d6245
UTF-8 伸R伸^{\nf伸R伸^{\n^}Y伸R伸^{\nf伸R伸^{\n^}bE 1110010010111100101110000101001011100100101111001011100001011110011110110101110001101110011001101110010010111100101110000101001011100100101111001011100001011110011110110101110001101110010111100111110101011001111001001011110010111000010100101110010010111100101110000101111001111011010111000110111001100110111001001011110010111000010100101110010010111100101110000101111001111011010111000110111001011110011111010110001001000101 e4bcb852e4bcb85e7b5c6e66e4bcb852e4bcb85e7b5c6e5e7d59e4bcb852e4bcb85e7b5c6e66e4bcb852e4bcb85e7b5c6e5e7d6245
UHC 伸R伸^{\nf伸R伸^{\n^}Y伸R伸^{\nf伸R伸^{\n^}bE 111000111101111101010010111000111101111101011110011110110101110001101110011001101110001111011111010100101110001111011111010111100111101101011100011011100101111001111101010110011110001111011111010100101110001111011111010111100111101101011100011011100110011011100011110111110101001011100011110111110101111001111011010111000110111001011110011111010110001001000101 e3df52e3df5e7b5c6e66e3df52e3df5e7b5c6e5e7d59e3df52e3df5e7b5c6e66e3df52e3df5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)