To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?{]?{]nf?{]?{]n^}Y?{]?{]nf?{]?{]n^}bE 00111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010101100100111111011110110101110100111111011110110101110101101110011001100011111101111011010111010011111101111011010111010110111001011110011111010110001001000101 3f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d593f7b5d3f7b5d6e663f7b5d3f7b5d6e5e7d6245
SJIS-WIN 伸{]伸{]nf伸{]伸{]n^}Y伸{]伸{]nf伸{]伸{]n^}bE 100100000100110001111011010111011001000001001100011110110101110101101110011001101001000001001100011110110101110110010000010011000111101101011101011011100101111001111101010110011001000001001100011110110101110110010000010011000111101101011101011011100110011010010000010011000111101101011101100100000100110001111011010111010110111001011110011111010110001001000101 904c7b5d904c7b5d6e66904c7b5d904c7b5d6e5e7d59904c7b5d904c7b5d6e66904c7b5d904c7b5d6e5e7d6245
EUC-JP 伸{]伸{]nf伸{]伸{]n^}Y伸{]伸{]nf伸{]伸{]n^}bE 101111111010110101111011010111011011111110101101011110110101110101101110011001101011111110101101011110110101110110111111101011010111101101011101011011100101111001111101010110011011111110101101011110110101110110111111101011010111101101011101011011100110011010111111101011010111101101011101101111111010110101111011010111010110111001011110011111010110001001000101 bfad7b5dbfad7b5d6e66bfad7b5dbfad7b5d6e5e7d59bfad7b5dbfad7b5d6e66bfad7b5dbfad7b5d6e5e7d6245
UTF-8 伸{]伸{]nf伸{]伸{]n^}Y伸{]伸{]nf伸{]伸{]n^}bE 1110010010111100101110000111101101011101111001001011110010111000011110110101110101101110011001101110010010111100101110000111101101011101111001001011110010111000011110110101110101101110010111100111110101011001111001001011110010111000011110110101110111100100101111001011100001111011010111010110111001100110111001001011110010111000011110110101110111100100101111001011100001111011010111010110111001011110011111010110001001000101 e4bcb87b5de4bcb87b5d6e66e4bcb87b5de4bcb87b5d6e5e7d59e4bcb87b5de4bcb87b5d6e66e4bcb87b5de4bcb87b5d6e5e7d6245
UHC 伸{]伸{]nf伸{]伸{]n^}Y伸{]伸{]nf伸{]伸{]n^}bE 111000111101111101111011010111011110001111011111011110110101110101101110011001101110001111011111011110110101110111100011110111110111101101011101011011100101111001111101010110011110001111011111011110110101110111100011110111110111101101011101011011100110011011100011110111110111101101011101111000111101111101111011010111010110111001011110011111010110001001000101 e3df7b5de3df7b5d6e66e3df7b5de3df7b5d6e5e7d59e3df7b5de3df7b5d6e66e3df7b5de3df7b5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)