To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?\^?\^nf?\^?\^n^}Y?\^?\^nf?\^?\^n^}bE 00111111010111000101111000111111010111000101111001101110011001100011111101011100010111100011111101011100010111100110111001011110011111010101100100111111010111000101111000111111010111000101111001101110011001100011111101011100010111100011111101011100010111100110111001011110011111010110001001000101 3f5c5e3f5c5e6e663f5c5e3f5c5e6e5e7d593f5c5e3f5c5e6e663f5c5e3f5c5e6e5e7d6245
SJIS-WIN 伸\^伸\^nf伸\^伸\^n^}Y伸\^伸\^nf伸\^伸\^n^}bE 100100000100110001011100010111101001000001001100010111000101111001101110011001101001000001001100010111000101111010010000010011000101110001011110011011100101111001111101010110011001000001001100010111000101111010010000010011000101110001011110011011100110011010010000010011000101110001011110100100000100110001011100010111100110111001011110011111010110001001000101 904c5c5e904c5c5e6e66904c5c5e904c5c5e6e5e7d59904c5c5e904c5c5e6e66904c5c5e904c5c5e6e5e7d6245
EUC-JP 伸\^伸\^nf伸\^伸\^n^}Y伸\^伸\^nf伸\^伸\^n^}bE 101111111010110101011100010111101011111110101101010111000101111001101110011001101011111110101101010111000101111010111111101011010101110001011110011011100101111001111101010110011011111110101101010111000101111010111111101011010101110001011110011011100110011010111111101011010101110001011110101111111010110101011100010111100110111001011110011111010110001001000101 bfad5c5ebfad5c5e6e66bfad5c5ebfad5c5e6e5e7d59bfad5c5ebfad5c5e6e66bfad5c5ebfad5c5e6e5e7d6245
UTF-8 伸\^伸\^nf伸\^伸\^n^}Y伸\^伸\^nf伸\^伸\^n^}bE 1110010010111100101110000101110001011110111001001011110010111000010111000101111001101110011001101110010010111100101110000101110001011110111001001011110010111000010111000101111001101110010111100111110101011001111001001011110010111000010111000101111011100100101111001011100001011100010111100110111001100110111001001011110010111000010111000101111011100100101111001011100001011100010111100110111001011110011111010110001001000101 e4bcb85c5ee4bcb85c5e6e66e4bcb85c5ee4bcb85c5e6e5e7d59e4bcb85c5ee4bcb85c5e6e66e4bcb85c5ee4bcb85c5e6e5e7d6245
UHC 伸\^伸\^nf伸\^伸\^n^}Y伸\^伸\^nf伸\^伸\^n^}bE 111000111101111101011100010111101110001111011111010111000101111001101110011001101110001111011111010111000101111011100011110111110101110001011110011011100101111001111101010110011110001111011111010111000101111011100011110111110101110001011110011011100110011011100011110111110101110001011110111000111101111101011100010111100110111001011110011111010110001001000101 e3df5c5ee3df5c5e6e66e3df5c5ee3df5c5e6e5e7d59e3df5c5ee3df5c5e6e66e3df5c5ee3df5c5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)