To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?R?^{\nf?R?^{\n^}Y?R?^{\nf?R?^{\n^}bE 00111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010101100100111111010100100011111101011110011110110101110001101110011001100011111101010010001111110101111001111011010111000110111001011110011111010110001001000101 3f523f5e7b5c6e663f523f5e7b5c6e5e7d593f523f5e7b5c6e663f523f5e7b5c6e5e7d6245
SJIS-WIN 亂R亂^{\nf亂R亂^{\n^}Y亂R亂^{\nf亂R亂^{\n^}bE 100110001010101001010010100110001010101001011110011110110101110001101110011001101001100010101010010100101001100010101010010111100111101101011100011011100101111001111101010110011001100010101010010100101001100010101010010111100111101101011100011011100110011010011000101010100101001010011000101010100101111001111011010111000110111001011110011111010110001001000101 98aa5298aa5e7b5c6e6698aa5298aa5e7b5c6e5e7d5998aa5298aa5e7b5c6e6698aa5298aa5e7b5c6e5e7d6245
EUC-JP 亂R亂^{\nf亂R亂^{\n^}Y亂R亂^{\nf亂R亂^{\n^}bE 110100001010110001010010110100001010110001011110011110110101110001101110011001101101000010101100010100101101000010101100010111100111101101011100011011100101111001111101010110011101000010101100010100101101000010101100010111100111101101011100011011100110011011010000101011000101001011010000101011000101111001111011010111000110111001011110011111010110001001000101 d0ac52d0ac5e7b5c6e66d0ac52d0ac5e7b5c6e5e7d59d0ac52d0ac5e7b5c6e66d0ac52d0ac5e7b5c6e5e7d6245
UTF-8 亂R亂^{\nf亂R亂^{\n^}Y亂R亂^{\nf亂R亂^{\n^}bE 1110010010111010100000100101001011100100101110101000001001011110011110110101110001101110011001101110010010111010100000100101001011100100101110101000001001011110011110110101110001101110010111100111110101011001111001001011101010000010010100101110010010111010100000100101111001111011010111000110111001100110111001001011101010000010010100101110010010111010100000100101111001111011010111000110111001011110011111010110001001000101 e4ba8252e4ba825e7b5c6e66e4ba8252e4ba825e7b5c6e5e7d59e4ba8252e4ba825e7b5c6e66e4ba8252e4ba825e7b5c6e5e7d6245
UHC 亂R亂^{\nf亂R亂^{\n^}Y亂R亂^{\nf亂R亂^{\n^}bE 110101011010111101010010110101011010111101011110011110110101110001101110011001101101010110101111010100101101010110101111010111100111101101011100011011100101111001111101010110011101010110101111010100101101010110101111010111100111101101011100011011100110011011010101101011110101001011010101101011110101111001111011010111000110111001011110011111010110001001000101 d5af52d5af5e7b5c6e66d5af52d5af5e7b5c6e5e7d59d5af52d5af5e7b5c6e66d5af52d5af5e7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)