To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?^?]{\nf?^?]{\n^}Y?^?]{\nf?^?]{\n^}bE 00111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010101100100111111010111100011111101011101011110110101110001101110011001100011111101011110001111110101110101111011010111000110111001011110011111010110001001000101 3f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d593f5e3f5d7b5c6e663f5e3f5d7b5c6e5e7d6245
SJIS-WIN ⇒^⇒]{\nf⇒^⇒]{\n^}Y⇒^⇒]{\nf⇒^⇒]{\n^}bE 100000011100101101011110100000011100101101011101011110110101110001101110011001101000000111001011010111101000000111001011010111010111101101011100011011100101111001111101010110011000000111001011010111101000000111001011010111010111101101011100011011100110011010000001110010110101111010000001110010110101110101111011010111000110111001011110011111010110001001000101 81cb5e81cb5d7b5c6e6681cb5e81cb5d7b5c6e5e7d5981cb5e81cb5d7b5c6e6681cb5e81cb5d7b5c6e5e7d6245
EUC-JP ⇒^⇒]{\nf⇒^⇒]{\n^}Y⇒^⇒]{\nf⇒^⇒]{\n^}bE 101000101100110101011110101000101100110101011101011110110101110001101110011001101010001011001101010111101010001011001101010111010111101101011100011011100101111001111101010110011010001011001101010111101010001011001101010111010111101101011100011011100110011010100010110011010101111010100010110011010101110101111011010111000110111001011110011111010110001001000101 a2cd5ea2cd5d7b5c6e66a2cd5ea2cd5d7b5c6e5e7d59a2cd5ea2cd5d7b5c6e66a2cd5ea2cd5d7b5c6e5e7d6245
UTF-8 ⇒^⇒]{\nf⇒^⇒]{\n^}Y⇒^⇒]{\nf⇒^⇒]{\n^}bE 1110001010000111100100100101111011100010100001111001001001011101011110110101110001101110011001101110001010000111100100100101111011100010100001111001001001011101011110110101110001101110010111100111110101011001111000101000011110010010010111101110001010000111100100100101110101111011010111000110111001100110111000101000011110010010010111101110001010000111100100100101110101111011010111000110111001011110011111010110001001000101 e287925ee287925d7b5c6e66e287925ee287925d7b5c6e5e7d59e287925ee287925d7b5c6e66e287925ee287925d7b5c6e5e7d6245
UHC ⇒^⇒]{\nf⇒^⇒]{\n^}Y⇒^⇒]{\nf⇒^⇒]{\n^}bE 101000101010000101011110101000101010000101011101011110110101110001101110011001101010001010100001010111101010001010100001010111010111101101011100011011100101111001111101010110011010001010100001010111101010001010100001010111010111101101011100011011100110011010100010101000010101111010100010101000010101110101111011010111000110111001011110011111010110001001000101 a2a15ea2a15d7b5c6e66a2a15ea2a15d7b5c6e5e7d59a2a15ea2a15d7b5c6e66a2a15ea2a15d7b5c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)