To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?n{G?n{Sf?n{G?n{S^}Y?n{G?n{Sf?n{G?n{S^}bE 0011111101101110011110110100011100111111011011100111101101010011011001100011111101101110011110110100011100111111011011100111101101010011010111100111110101011001001111110110111001111011010001110011111101101110011110110101001101100110001111110110111001111011010001110011111101101110011110110101001101011110011111010110001001000101 3f6e7b473f6e7b53663f6e7b473f6e7b535e7d593f6e7b473f6e7b53663f6e7b473f6e7b535e7d6245
SJIS-WIN ?n{G?n{Sf?n{G?n{S^}Y?n{G?n{Sf?n{G?n{S^}bE 0011111101101110011110110100011100111111011011100111101101010011011001100011111101101110011110110100011100111111011011100111101101010011010111100111110101011001001111110110111001111011010001110011111101101110011110110101001101100110001111110110111001111011010001110011111101101110011110110101001101011110011111010110001001000101 3f6e7b473f6e7b53663f6e7b473f6e7b535e7d593f6e7b473f6e7b53663f6e7b473f6e7b535e7d6245
EUC-JP ľn{Gľn{Sfľn{Gľn{S^}Yľn{Gľn{Sfľn{Gľn{S^}bE 100011111010101111001011011011100111101101000111100011111010101111001011011011100111101101010011011001101000111110101011110010110110111001111011010001111000111110101011110010110110111001111011010100110101111001111101010110011000111110101011110010110110111001111011010001111000111110101011110010110110111001111011010100110110011010001111101010111100101101101110011110110100011110001111101010111100101101101110011110110101001101011110011111010110001001000101 8fabcb6e7b478fabcb6e7b53668fabcb6e7b478fabcb6e7b535e7d598fabcb6e7b478fabcb6e7b53668fabcb6e7b478fabcb6e7b535e7d6245
UTF-8 ľn{Gľn{Sfľn{Gľn{S^}Yľn{Gľn{Sfľn{Gľn{S^}bE 11000100101111100110111001111011010001111100010010111110011011100111101101010011011001101100010010111110011011100111101101000111110001001011111001101110011110110101001101011110011111010101100111000100101111100110111001111011010001111100010010111110011011100111101101010011011001101100010010111110011011100111101101000111110001001011111001101110011110110101001101011110011111010110001001000101 c4be6e7b47c4be6e7b5366c4be6e7b47c4be6e7b535e7d59c4be6e7b47c4be6e7b5366c4be6e7b47c4be6e7b535e7d6245
UHC ?n{G?n{Sf?n{G?n{S^}Y?n{G?n{Sf?n{G?n{S^}bE 0011111101101110011110110100011100111111011011100111101101010011011001100011111101101110011110110100011100111111011011100111101101010011010111100111110101011001001111110110111001111011010001110011111101101110011110110101001101100110001111110110111001111011010001110011111101101110011110110101001101011110011111010110001001000101 3f6e7b473f6e7b53663f6e7b473f6e7b535e7d593f6e7b473f6e7b53663f6e7b473f6e7b535e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)