To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ?K{G?K{Sf?K{G?K{S^}Y?K{G?K{Sf?K{G?K{S^}bE 0011111101001011011110110100011100111111010010110111101101010011011001100011111101001011011110110100011100111111010010110111101101010011010111100111110101011001001111110100101101111011010001110011111101001011011110110101001101100110001111110100101101111011010001110011111101001011011110110101001101011110011111010110001001000101 3f4b7b473f4b7b53663f4b7b473f4b7b535e7d593f4b7b473f4b7b53663f4b7b473f4b7b535e7d6245
SJIS-WIN ?K{G?K{Sf?K{G?K{S^}Y?K{G?K{Sf?K{G?K{S^}bE 0011111101001011011110110100011100111111010010110111101101010011011001100011111101001011011110110100011100111111010010110111101101010011010111100111110101011001001111110100101101111011010001110011111101001011011110110101001101100110001111110100101101111011010001110011111101001011011110110101001101011110011111010110001001000101 3f4b7b473f4b7b53663f4b7b473f4b7b535e7d593f4b7b473f4b7b53663f4b7b473f4b7b535e7d6245
EUC-JP ľK{GľK{SfľK{GľK{S^}YľK{GľK{SfľK{GľK{S^}bE 100011111010101111001011010010110111101101000111100011111010101111001011010010110111101101010011011001101000111110101011110010110100101101111011010001111000111110101011110010110100101101111011010100110101111001111101010110011000111110101011110010110100101101111011010001111000111110101011110010110100101101111011010100110110011010001111101010111100101101001011011110110100011110001111101010111100101101001011011110110101001101011110011111010110001001000101 8fabcb4b7b478fabcb4b7b53668fabcb4b7b478fabcb4b7b535e7d598fabcb4b7b478fabcb4b7b53668fabcb4b7b478fabcb4b7b535e7d6245
UTF-8 ľK{GľK{SfľK{GľK{S^}YľK{GľK{SfľK{GľK{S^}bE 11000100101111100100101101111011010001111100010010111110010010110111101101010011011001101100010010111110010010110111101101000111110001001011111001001011011110110101001101011110011111010101100111000100101111100100101101111011010001111100010010111110010010110111101101010011011001101100010010111110010010110111101101000111110001001011111001001011011110110101001101011110011111010110001001000101 c4be4b7b47c4be4b7b5366c4be4b7b47c4be4b7b535e7d59c4be4b7b47c4be4b7b5366c4be4b7b47c4be4b7b535e7d6245
UHC ?K{G?K{Sf?K{G?K{S^}Y?K{G?K{Sf?K{G?K{S^}bE 0011111101001011011110110100011100111111010010110111101101010011011001100011111101001011011110110100011100111111010010110111101101010011010111100111110101011001001111110100101101111011010001110011111101001011011110110101001101100110001111110100101101111011010001110011111101001011011110110101001101011110011111010110001001000101 3f4b7b473f4b7b53663f4b7b473f4b7b535e7d593f4b7b473f4b7b53663f4b7b473f4b7b535e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)