To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ç×[^n]^nfç×[^n]^n^}Yç×[^n]^nfç×[^n]^n^}bE 1110011111010111010110110101111001101110010111010101111001101110011001101110011111010111010110110101111001101110010111010101111001101110010111100111110101011001111001111101011101011011010111100110111001011101010111100110111001100110111001111101011101011011010111100110111001011101010111100110111001011110011111010110001001000101 e7d75b5e6e5d5e6e66e7d75b5e6e5d5e6e5e7d59e7d75b5e6e5d5e6e66e7d75b5e6e5d5e6e5e7d6245
SJIS-WIN ?×[^n]^nf?×[^n]^n^}Y?×[^n]^nf?×[^n]^n^}bE 001111111000000101111110010110110101111001101110010111010101111001101110011001100011111110000001011111100101101101011110011011100101110101011110011011100101111001111101010110010011111110000001011111100101101101011110011011100101110101011110011011100110011000111111100000010111111001011011010111100110111001011101010111100110111001011110011111010110001001000101 3f817e5b5e6e5d5e6e663f817e5b5e6e5d5e6e5e7d593f817e5b5e6e5d5e6e663f817e5b5e6e5d5e6e5e7d6245
EUC-JP ç×[^n]^nfç×[^n]^n^}Yç×[^n]^nfç×[^n]^n^}bE 1000111110101011101011101010000111011111010110110101111001101110010111010101111001101110011001101000111110101011101011101010000111011111010110110101111001101110010111010101111001101110010111100111110101011001100011111010101110101110101000011101111101011011010111100110111001011101010111100110111001100110100011111010101110101110101000011101111101011011010111100110111001011101010111100110111001011110011111010110001001000101 8fabaea1df5b5e6e5d5e6e668fabaea1df5b5e6e5d5e6e5e7d598fabaea1df5b5e6e5d5e6e668fabaea1df5b5e6e5d5e6e5e7d6245
UTF-8 ç×[^n]^nfç×[^n]^n^}Yç×[^n]^nfç×[^n]^n^}bE 11000011101001111100001110010111010110110101111001101110010111010101111001101110011001101100001110100111110000111001011101011011010111100110111001011101010111100110111001011110011111010101100111000011101001111100001110010111010110110101111001101110010111010101111001101110011001101100001110100111110000111001011101011011010111100110111001011101010111100110111001011110011111010110001001000101 c3a7c3975b5e6e5d5e6e66c3a7c3975b5e6e5d5e6e5e7d59c3a7c3975b5e6e5d5e6e66c3a7c3975b5e6e5d5e6e5e7d6245
UHC ?×[^n]^nf?×[^n]^n^}Y?×[^n]^nf?×[^n]^n^}bE 001111111010000110111111010110110101111001101110010111010101111001101110011001100011111110100001101111110101101101011110011011100101110101011110011011100101111001111101010110010011111110100001101111110101101101011110011011100101110101011110011011100110011000111111101000011011111101011011010111100110111001011101010111100110111001011110011111010110001001000101 3fa1bf5b5e6e5d5e6e663fa1bf5b5e6e5d5e6e5e7d593fa1bf5b5e6e5d5e6e663fa1bf5b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)