To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 å÷[^n]^nfå÷[^n]^n^}Yå÷[^n]^nfå÷[^n]^n^}bE 1110010111110111010110110101111001101110010111010101111001101110011001101110010111110111010110110101111001101110010111010101111001101110010111100111110101011001111001011111011101011011010111100110111001011101010111100110111001100110111001011111011101011011010111100110111001011101010111100110111001011110011111010110001001000101 e5f75b5e6e5d5e6e66e5f75b5e6e5d5e6e5e7d59e5f75b5e6e5d5e6e66e5f75b5e6e5d5e6e5e7d6245
SJIS-WIN ?÷[^n]^nf?÷[^n]^n^}Y?÷[^n]^nf?÷[^n]^n^}bE 001111111000000110000000010110110101111001101110010111010101111001101110011001100011111110000001100000000101101101011110011011100101110101011110011011100101111001111101010110010011111110000001100000000101101101011110011011100101110101011110011011100110011000111111100000011000000001011011010111100110111001011101010111100110111001011110011111010110001001000101 3f81805b5e6e5d5e6e663f81805b5e6e5d5e6e5e7d593f81805b5e6e5d5e6e663f81805b5e6e5d5e6e5e7d6245
EUC-JP å÷[^n]^nfå÷[^n]^n^}Yå÷[^n]^nfå÷[^n]^n^}bE 1000111110101011101010011010000111100000010110110101111001101110010111010101111001101110011001101000111110101011101010011010000111100000010110110101111001101110010111010101111001101110010111100111110101011001100011111010101110101001101000011110000001011011010111100110111001011101010111100110111001100110100011111010101110101001101000011110000001011011010111100110111001011101010111100110111001011110011111010110001001000101 8faba9a1e05b5e6e5d5e6e668faba9a1e05b5e6e5d5e6e5e7d598faba9a1e05b5e6e5d5e6e668faba9a1e05b5e6e5d5e6e5e7d6245
UTF-8 å÷[^n]^nfå÷[^n]^n^}Yå÷[^n]^nfå÷[^n]^n^}bE 11000011101001011100001110110111010110110101111001101110010111010101111001101110011001101100001110100101110000111011011101011011010111100110111001011101010111100110111001011110011111010101100111000011101001011100001110110111010110110101111001101110010111010101111001101110011001101100001110100101110000111011011101011011010111100110111001011101010111100110111001011110011111010110001001000101 c3a5c3b75b5e6e5d5e6e66c3a5c3b75b5e6e5d5e6e5e7d59c3a5c3b75b5e6e5d5e6e66c3a5c3b75b5e6e5d5e6e5e7d6245
UHC ?÷[^n]^nf?÷[^n]^n^}Y?÷[^n]^nf?÷[^n]^n^}bE 001111111010000111000000010110110101111001101110010111010101111001101110011001100011111110100001110000000101101101011110011011100101110101011110011011100101111001111101010110010011111110100001110000000101101101011110011011100101110101011110011011100110011000111111101000011100000001011011010111100110111001011101010111100110111001011110011111010110001001000101 3fa1c05b5e6e5d5e6e663fa1c05b5e6e5d5e6e5e7d593fa1c05b5e6e5d5e6e663fa1c05b5e6e5d5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)