To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 äã‹íGLnkfäã‹íGLnk^}Yäã‹íGLnkfäã‹íGLnk^}bE 111001001110001110001011111011011000111101000111010011000110111001101011011001101110010011100011100010111110110110001111010001110100110001101110011010110101111001111101010110011110010011100011100010111110110110001111010001110100110001101110011010110110011011100100111000111000101111101101100011110100011101001100011011100110101101011110011111010110001001000101 e4e38bed8f474c6e6b66e4e38bed8f474c6e6b5e7d59e4e38bed8f474c6e6b66e4e38bed8f474c6e6b5e7d6245
SJIS-WIN ?????GLnkf?????GLnk^}Y?????GLnkf?????GLnk^}bE 001111110011111100111111001111110011111101000111010011000110111001101011011001100011111100111111001111110011111100111111010001110100110001101110011010110101111001111101010110010011111100111111001111110011111100111111010001110100110001101110011010110110011000111111001111110011111100111111001111110100011101001100011011100110101101011110011111010110001001000101 3f3f3f3f3f474c6e6b663f3f3f3f3f474c6e6b5e7d593f3f3f3f3f474c6e6b663f3f3f3f3f474c6e6b5e7d6245
EUC-JP äã?í?GLnkfäã?í?GLnk^}Yäã?í?GLnkfäã?í?GLnk^}bE 100011111010101110100011100011111010101110101010001111111000111110101011101111110011111101000111010011000110111001101011011001101000111110101011101000111000111110101011101010100011111110001111101010111011111100111111010001110100110001101110011010110101111001111101010110011000111110101011101000111000111110101011101010100011111110001111101010111011111100111111010001110100110001101110011010110110011010001111101010111010001110001111101010111010101000111111100011111010101110111111001111110100011101001100011011100110101101011110011111010110001001000101 8faba38fabaa3f8fabbf3f474c6e6b668faba38fabaa3f8fabbf3f474c6e6b5e7d598faba38fabaa3f8fabbf3f474c6e6b668faba38fabaa3f8fabbf3f474c6e6b5e7d6245
UTF-8 äã‹íGLnkfäã‹íGLnk^}Yäã‹íGLnkfäã‹íGLnk^}bE 1100001110100100110000111010001111000010100010111100001110101101110000101000111101000111010011000110111001101011011001101100001110100100110000111010001111000010100010111100001110101101110000101000111101000111010011000110111001101011010111100111110101011001110000111010010011000011101000111100001010001011110000111010110111000010100011110100011101001100011011100110101101100110110000111010010011000011101000111100001010001011110000111010110111000010100011110100011101001100011011100110101101011110011111010110001001000101 c3a4c3a3c28bc3adc28f474c6e6b66c3a4c3a3c28bc3adc28f474c6e6b5e7d59c3a4c3a3c28bc3adc28f474c6e6b66c3a4c3a3c28bc3adc28f474c6e6b5e7d6245
UHC ?????GLnkf?????GLnk^}Y?????GLnkf?????GLnk^}bE 001111110011111100111111001111110011111101000111010011000110111001101011011001100011111100111111001111110011111100111111010001110100110001101110011010110101111001111101010110010011111100111111001111110011111100111111010001110100110001101110011010110110011000111111001111110011111100111111001111110100011101001100011011100110101101011110011111010110001001000101 3f3f3f3f3f474c6e6b663f3f3f3f3f474c6e6b5e7d593f3f3f3f3f474c6e6b663f3f3f3f3f474c6e6b5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)