To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 Ͱ÷©m{^nfͰ÷©m{^n^}YͰ÷©m{^nfͰ÷©m{^n^}bE 1100110110110000111101111010100101101101011110110101111001101110011001101100110110110000111101111010100101101101011110110101111001101110010111100111110101011001110011011011000011110111101010010110110101111011010111100110111001100110110011011011000011110111101010010110110101111011010111100110111001011110011111010110001001000101 cdb0f7a96d7b5e6e66cdb0f7a96d7b5e6e5e7d59cdb0f7a96d7b5e6e66cdb0f7a96d7b5e6e5e7d6245
SJIS-WIN ?°÷?m{^nf?°÷?m{^n^}Y?°÷?m{^nf?°÷?m{^n^}bE 00111111100000011000101110000001100000000011111101101101011110110101111001101110011001100011111110000001100010111000000110000000001111110110110101111011010111100110111001011110011111010101100100111111100000011000101110000001100000000011111101101101011110110101111001101110011001100011111110000001100010111000000110000000001111110110110101111011010111100110111001011110011111010110001001000101 3f818b81803f6d7b5e6e663f818b81803f6d7b5e6e5e7d593f818b81803f6d7b5e6e663f818b81803f6d7b5e6e5e7d6245
EUC-JP Ͱ÷©m{^nfͰ÷©m{^n^}YͰ÷©m{^nfͰ÷©m{^n^}bE 1000111110101010101111111010000111101011101000011110000010001111101000101110110101101101011110110101111001101110011001101000111110101010101111111010000111101011101000011110000010001111101000101110110101101101011110110101111001101110010111100111110101011001100011111010101010111111101000011110101110100001111000001000111110100010111011010110110101111011010111100110111001100110100011111010101010111111101000011110101110100001111000001000111110100010111011010110110101111011010111100110111001011110011111010110001001000101 8faabfa1eba1e08fa2ed6d7b5e6e668faabfa1eba1e08fa2ed6d7b5e6e5e7d598faabfa1eba1e08fa2ed6d7b5e6e668faabfa1eba1e08fa2ed6d7b5e6e5e7d6245
UTF-8 Ͱ÷©m{^nfͰ÷©m{^n^}YͰ÷©m{^nfͰ÷©m{^n^}bE 110000111000110111000010101100001100001110110111110000101010100101101101011110110101111001101110011001101100001110001101110000101011000011000011101101111100001010101001011011010111101101011110011011100101111001111101010110011100001110001101110000101011000011000011101101111100001010101001011011010111101101011110011011100110011011000011100011011100001010110000110000111011011111000010101010010110110101111011010111100110111001011110011111010110001001000101 c38dc2b0c3b7c2a96d7b5e6e66c38dc2b0c3b7c2a96d7b5e6e5e7d59c38dc2b0c3b7c2a96d7b5e6e66c38dc2b0c3b7c2a96d7b5e6e5e7d6245
UHC ?°÷?m{^nf?°÷?m{^n^}Y?°÷?m{^nf?°÷?m{^n^}bE 00111111101000011100011010100001110000000011111101101101011110110101111001101110011001100011111110100001110001101010000111000000001111110110110101111011010111100110111001011110011111010101100100111111101000011100011010100001110000000011111101101101011110110101111001101110011001100011111110100001110001101010000111000000001111110110110101111011010111100110111001011110011111010110001001000101 3fa1c6a1c03f6d7b5e6e663fa1c6a1c03f6d7b5e6e5e7d593fa1c6a1c03f6d7b5e6e663fa1c6a1c03f6d7b5e6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)