To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ¼Å¼«gMX\nf¼Å¼«gMX\n^}Y¼Å¼«gMX\nf¼Å¼«gMX\n^}bE 101111001100010110111100101010110110011101001101010110000101110001101110011001101011110011000101101111001010101101100111010011010101100001011100011011100101111001111101010110011011110011000101101111001010101101100111010011010101100001011100011011100110011010111100110001011011110010101011011001110100110101011000010111000110111001011110011111010110001001000101 bcc5bcab674d585c6e66bcc5bcab674d585c6e5e7d59bcc5bcab674d585c6e66bcc5bcab674d585c6e5e7d6245
SJIS-WIN ????gMX\nf????gMX\n^}Y????gMX\nf????gMX\n^}bE 001111110011111100111111001111110110011101001101010110000101110001101110011001100011111100111111001111110011111101100111010011010101100001011100011011100101111001111101010110010011111100111111001111110011111101100111010011010101100001011100011011100110011000111111001111110011111100111111011001110100110101011000010111000110111001011110011111010110001001000101 3f3f3f3f674d585c6e663f3f3f3f674d585c6e5e7d593f3f3f3f674d585c6e663f3f3f3f674d585c6e5e7d6245
EUC-JP ?Å??gMX\nf?Å??gMX\n^}Y?Å??gMX\nf?Å??gMX\n^}bE 0011111110001111101010101010100100111111001111110110011101001101010110000101110001101110011001100011111110001111101010101010100100111111001111110110011101001101010110000101110001101110010111100111110101011001001111111000111110101010101010010011111100111111011001110100110101011000010111000110111001100110001111111000111110101010101010010011111100111111011001110100110101011000010111000110111001011110011111010110001001000101 3f8faaa93f3f674d585c6e663f8faaa93f3f674d585c6e5e7d593f8faaa93f3f674d585c6e663f8faaa93f3f674d585c6e5e7d6245
UTF-8 ¼Å¼«gMX\nf¼Å¼«gMX\n^}Y¼Å¼«gMX\nf¼Å¼«gMX\n^}bE 11000010101111001100001110000101110000101011110011000010101010110110011101001101010110000101110001101110011001101100001010111100110000111000010111000010101111001100001010101011011001110100110101011000010111000110111001011110011111010101100111000010101111001100001110000101110000101011110011000010101010110110011101001101010110000101110001101110011001101100001010111100110000111000010111000010101111001100001010101011011001110100110101011000010111000110111001011110011111010110001001000101 c2bcc385c2bcc2ab674d585c6e66c2bcc385c2bcc2ab674d585c6e5e7d59c2bcc385c2bcc2ab674d585c6e66c2bcc385c2bcc2ab674d585c6e5e7d6245
UHC ¼?¼?gMX\nf¼?¼?gMX\n^}Y¼?¼?gMX\nf¼?¼?gMX\n^}bE 1010100011111001001111111010100011111001001111110110011101001101010110000101110001101110011001101010100011111001001111111010100011111001001111110110011101001101010110000101110001101110010111100111110101011001101010001111100100111111101010001111100100111111011001110100110101011000010111000110111001100110101010001111100100111111101010001111100100111111011001110100110101011000010111000110111001011110011111010110001001000101 a8f93fa8f93f674d585c6e66a8f93fa8f93f674d585c6e5e7d59a8f93fa8f93f674d585c6e66a8f93fa8f93f674d585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)