To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ä¾¼»PX\nfä¾¼»PX\n^}Yä¾¼»PX\nfä¾¼»PX\n^}bE 100011111110010010111110101111001011101101010000010110000101110001101110011001101000111111100100101111101011110010111011010100000101100001011100011011100101111001111101010110011000111111100100101111101011110010111011010100000101100001011100011011100110011010001111111001001011111010111100101110110101000001011000010111000110111001011110011111010110001001000101 8fe4bebcbb50585c6e668fe4bebcbb50585c6e5e7d598fe4bebcbb50585c6e668fe4bebcbb50585c6e5e7d6245
SJIS-WIN ?????PX\nf?????PX\n^}Y?????PX\nf?????PX\n^}bE 001111110011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111100111111010100000101100001011100011011100101111001111101010110010011111100111111001111110011111100111111010100000101100001011100011011100110011000111111001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f3f50585c6e663f3f3f3f3f50585c6e5e7d593f3f3f3f3f50585c6e663f3f3f3f3f50585c6e5e7d6245
EUC-JP ?ä???PX\nf?ä???PX\n^}Y?ä???PX\nf?ä???PX\n^}bE 0011111110001111101010111010001100111111001111110011111101010000010110000101110001101110011001100011111110001111101010111010001100111111001111110011111101010000010110000101110001101110010111100111110101011001001111111000111110101011101000110011111100111111001111110101000001011000010111000110111001100110001111111000111110101011101000110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f8faba33f3f3f50585c6e663f8faba33f3f3f50585c6e5e7d593f8faba33f3f3f50585c6e663f8faba33f3f3f50585c6e5e7d6245
UTF-8 ä¾¼»PX\nfä¾¼»PX\n^}Yä¾¼»PX\nfä¾¼»PX\n^}bE 1100001010001111110000111010010011000010101111101100001010111100110000101011101101010000010110000101110001101110011001101100001010001111110000111010010011000010101111101100001010111100110000101011101101010000010110000101110001101110010111100111110101011001110000101000111111000011101001001100001010111110110000101011110011000010101110110101000001011000010111000110111001100110110000101000111111000011101001001100001010111110110000101011110011000010101110110101000001011000010111000110111001011110011111010110001001000101 c28fc3a4c2bec2bcc2bb50585c6e66c28fc3a4c2bec2bcc2bb50585c6e5e7d59c28fc3a4c2bec2bcc2bb50585c6e66c28fc3a4c2bec2bcc2bb50585c6e5e7d6245
UHC ??¾¼?PX\nf??¾¼?PX\n^}Y??¾¼?PX\nf??¾¼?PX\n^}bE 0011111100111111101010001111101010101000111110010011111101010000010110000101110001101110011001100011111100111111101010001111101010101000111110010011111101010000010110000101110001101110010111100111110101011001001111110011111110101000111110101010100011111001001111110101000001011000010111000110111001100110001111110011111110101000111110101010100011111001001111110101000001011000010111000110111001011110011111010110001001000101 3f3fa8faa8f93f50585c6e663f3fa8faa8f93f50585c6e5e7d593f3fa8faa8f93f50585c6e663f3fa8faa8f93f50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)