To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ãÁ¼¼PX\nfãÁ¼¼PX\n^}YãÁ¼¼PX\nfãÁ¼¼PX\n^}bE 100011111110001111000001101111001011110001010000010110000101110001101110011001101000111111100011110000011011110010111100010100000101100001011100011011100101111001111101010110011000111111100011110000011011110010111100010100000101100001011100011011100110011010001111111000111100000110111100101111000101000001011000010111000110111001011110011111010110001001000101 8fe3c1bcbc50585c6e668fe3c1bcbc50585c6e5e7d598fe3c1bcbc50585c6e668fe3c1bcbc50585c6e5e7d6245
SJIS-WIN ?????PX\nf?????PX\n^}Y?????PX\nf?????PX\n^}bE 001111110011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111100111111010100000101100001011100011011100101111001111101010110010011111100111111001111110011111100111111010100000101100001011100011011100110011000111111001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f3f50585c6e663f3f3f3f3f50585c6e5e7d593f3f3f3f3f50585c6e663f3f3f3f3f50585c6e5e7d6245
EUC-JP ?ãÁ??PX\nf?ãÁ??PX\n^}Y?ãÁ??PX\nf?ãÁ??PX\n^}bE 00111111100011111010101110101010100011111010101010100001001111110011111101010000010110000101110001101110011001100011111110001111101010111010101010001111101010101010000100111111001111110101000001011000010111000110111001011110011111010101100100111111100011111010101110101010100011111010101010100001001111110011111101010000010110000101110001101110011001100011111110001111101010111010101010001111101010101010000100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f8fabaa8faaa13f3f50585c6e663f8fabaa8faaa13f3f50585c6e5e7d593f8fabaa8faaa13f3f50585c6e663f8fabaa8faaa13f3f50585c6e5e7d6245
UTF-8 ãÁ¼¼PX\nfãÁ¼¼PX\n^}YãÁ¼¼PX\nfãÁ¼¼PX\n^}bE 1100001010001111110000111010001111000011100000011100001010111100110000101011110001010000010110000101110001101110011001101100001010001111110000111010001111000011100000011100001010111100110000101011110001010000010110000101110001101110010111100111110101011001110000101000111111000011101000111100001110000001110000101011110011000010101111000101000001011000010111000110111001100110110000101000111111000011101000111100001110000001110000101011110011000010101111000101000001011000010111000110111001011110011111010110001001000101 c28fc3a3c381c2bcc2bc50585c6e66c28fc3a3c381c2bcc2bc50585c6e5e7d59c28fc3a3c381c2bcc2bc50585c6e66c28fc3a3c381c2bcc2bc50585c6e5e7d6245
UHC ???¼¼PX\nf???¼¼PX\n^}Y???¼¼PX\nf???¼¼PX\n^}bE 0011111100111111001111111010100011111001101010001111100101010000010110000101110001101110011001100011111100111111001111111010100011111001101010001111100101010000010110000101110001101110010111100111110101011001001111110011111100111111101010001111100110101000111110010101000001011000010111000110111001100110001111110011111100111111101010001111100110101000111110010101000001011000010111000110111001011110011111010110001001000101 3f3f3fa8f9a8f950585c6e663f3f3fa8f9a8f950585c6e5e7d593f3f3fa8f9a8f950585c6e663f3f3fa8f9a8f950585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)