To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 É¦¼¯PX\nfÉ¦¼¯PX\n^}YÉ¦¼¯PX\nfÉ¦¼¯PX\n^}bE 100011111100100110100110101111001010111101010000010110000101110001101110011001101000111111001001101001101011110010101111010100000101100001011100011011100101111001111101010110011000111111001001101001101011110010101111010100000101100001011100011011100110011010001111110010011010011010111100101011110101000001011000010111000110111001011110011111010110001001000101 8fc9a6bcaf50585c6e668fc9a6bcaf50585c6e5e7d598fc9a6bcaf50585c6e668fc9a6bcaf50585c6e5e7d6245
SJIS-WIN ?????PX\nf?????PX\n^}Y?????PX\nf?????PX\n^}bE 001111110011111100111111001111110011111101010000010110000101110001101110011001100011111100111111001111110011111100111111010100000101100001011100011011100101111001111101010110010011111100111111001111110011111100111111010100000101100001011100011011100110011000111111001111110011111100111111001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3f3f3f50585c6e663f3f3f3f3f50585c6e5e7d593f3f3f3f3f50585c6e663f3f3f3f3f50585c6e5e7d6245
EUC-JP ?ɦ?¯PX\nf?ɦ?¯PX\n^}Y?ɦ?¯PX\nf?ɦ?¯PX\n^}bE 001111111000111110101010101100011000111110100010110000110011111110001111101000101011010001010000010110000101110001101110011001100011111110001111101010101011000110001111101000101100001100111111100011111010001010110100010100000101100001011100011011100101111001111101010110010011111110001111101010101011000110001111101000101100001100111111100011111010001010110100010100000101100001011100011011100110011000111111100011111010101010110001100011111010001011000011001111111000111110100010101101000101000001011000010111000110111001011110011111010110001001000101 3f8faab18fa2c33f8fa2b450585c6e663f8faab18fa2c33f8fa2b450585c6e5e7d593f8faab18fa2c33f8fa2b450585c6e663f8faab18fa2c33f8fa2b450585c6e5e7d6245
UTF-8 É¦¼¯PX\nfÉ¦¼¯PX\n^}YÉ¦¼¯PX\nfÉ¦¼¯PX\n^}bE 1100001010001111110000111000100111000010101001101100001010111100110000101010111101010000010110000101110001101110011001101100001010001111110000111000100111000010101001101100001010111100110000101010111101010000010110000101110001101110010111100111110101011001110000101000111111000011100010011100001010100110110000101011110011000010101011110101000001011000010111000110111001100110110000101000111111000011100010011100001010100110110000101011110011000010101011110101000001011000010111000110111001011110011111010110001001000101 c28fc389c2a6c2bcc2af50585c6e66c28fc389c2a6c2bcc2af50585c6e5e7d59c28fc389c2a6c2bcc2af50585c6e66c28fc389c2a6c2bcc2af50585c6e5e7d6245
UHC ???¼?PX\nf???¼?PX\n^}Y???¼?PX\nf???¼?PX\n^}bE 00111111001111110011111110101000111110010011111101010000010110000101110001101110011001100011111100111111001111111010100011111001001111110101000001011000010111000110111001011110011111010101100100111111001111110011111110101000111110010011111101010000010110000101110001101110011001100011111100111111001111111010100011111001001111110101000001011000010111000110111001011110011111010110001001000101 3f3f3fa8f93f50585c6e663f3f3fa8f93f50585c6e5e7d593f3f3fa8f93f50585c6e663f3f3fa8f93f50585c6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)