To what bitstring a character(s) is encoded in each character set?

Input one character or short letters and click "Convert."


(UTF-8)
Charset Character Bit string (binary) Bit String (hexadecimal)
ISO-8859-1 ‰y[]‰y[]nf‰y[]‰y[]n^}Y‰y[]‰y[]nf‰y[]‰y[]n^}bE 100010010111100101011011010111011000100101111001010110110101110101101110011001101000100101111001010110110101110110001001011110010101101101011101011011100101111001111101010110011000100101111001010110110101110110001001011110010101101101011101011011100110011010001001011110010101101101011101100010010111100101011011010111010110111001011110011111010110001001000101 89795b5d89795b5d6e6689795b5d89795b5d6e5e7d5989795b5d89795b5d6e6689795b5d89795b5d6e5e7d6245
SJIS-WIN ?y[]?y[]nf?y[]?y[]n^}Y?y[]?y[]nf?y[]?y[]n^}bE 001111110111100101011011010111010011111101111001010110110101110101101110011001100011111101111001010110110101110100111111011110010101101101011101011011100101111001111101010110010011111101111001010110110101110100111111011110010101101101011101011011100110011000111111011110010101101101011101001111110111100101011011010111010110111001011110011111010110001001000101 3f795b5d3f795b5d6e663f795b5d3f795b5d6e5e7d593f795b5d3f795b5d6e663f795b5d3f795b5d6e5e7d6245
EUC-JP ?y[]?y[]nf?y[]?y[]n^}Y?y[]?y[]nf?y[]?y[]n^}bE 001111110111100101011011010111010011111101111001010110110101110101101110011001100011111101111001010110110101110100111111011110010101101101011101011011100101111001111101010110010011111101111001010110110101110100111111011110010101101101011101011011100110011000111111011110010101101101011101001111110111100101011011010111010110111001011110011111010110001001000101 3f795b5d3f795b5d6e663f795b5d3f795b5d6e5e7d593f795b5d3f795b5d6e663f795b5d3f795b5d6e5e7d6245
UTF-8 ‰y[]‰y[]nf‰y[]‰y[]n^}Y‰y[]‰y[]nf‰y[]‰y[]n^}bE 1100001010001001011110010101101101011101110000101000100101111001010110110101110101101110011001101100001010001001011110010101101101011101110000101000100101111001010110110101110101101110010111100111110101011001110000101000100101111001010110110101110111000010100010010111100101011011010111010110111001100110110000101000100101111001010110110101110111000010100010010111100101011011010111010110111001011110011111010110001001000101 c289795b5dc289795b5d6e66c289795b5dc289795b5d6e5e7d59c289795b5dc289795b5d6e66c289795b5dc289795b5d6e5e7d6245
UHC ?y[]?y[]nf?y[]?y[]n^}Y?y[]?y[]nf?y[]?y[]n^}bE 001111110111100101011011010111010011111101111001010110110101110101101110011001100011111101111001010110110101110100111111011110010101101101011101011011100101111001111101010110010011111101111001010110110101110100111111011110010101101101011101011011100110011000111111011110010101101101011101001111110111100101011011010111010110111001011110011111010110001001000101 3f795b5d3f795b5d6e663f795b5d3f795b5d6e5e7d593f795b5d3f795b5d6e663f795b5d3f795b5d6e5e7d6245

SJIS-Win,EUC-JP: Classic charsets mainly used as Japanese encoding set on Windows(SJIS-Win=CP932) and UNIX(EUC-JP)