What character(s) does a bitstring is encoded in each character set?
Encoding | Bitstring | Character(s) |
---|---|---|
ISO-8859-1 | fb58b7d1585c6e66fb58b7d1585c6e5e7d59fb58b7d1585c6e66fb58b7d1585c6e5e7d6245 | ûX·ÑX\nfûX·ÑX\n^}YûX·ÑX\nfûX·ÑX\n^}bE |
SJIS-WIN | fb58b7d1585c6e66fb58b7d1585c6e5e7d59fb58b7d1585c6e66fb58b7d1585c6e5e7d6245 | 凞キムX\nf凞キムX\n^}Y凞キムX\nf凞キムX\n^}bE |
EUC-JP | fb58b7d1585c6e66fb58b7d1585c6e5e7d59fb58b7d1585c6e66fb58b7d1585c6e5e7d6245 | ?継X\nf?継X\n^}Y?継X\nf?継X\n^}bE |
UTF-8 | fb58b7d1585c6e66fb58b7d1585c6e5e7d59fb58b7d1585c6e66fb58b7d1585c6e5e7d6245 | ?X??X\nf?X??X\n^}Y?X??X\nf?X??X\n^}bE |
UHC | fb58b7d1585c6e66fb58b7d1585c6e5e7d59fb58b7d1585c6e66fb58b7d1585c6e5e7d6245 | 劾롤X\nf劾롤X\n^}Y劾롤X\nf劾롤X\n^}bE |