What character(s) does a bitstring is encoded in each character set?

Bitstring:
Binary  Hexadecimal 
EncodingBitstringCharacter(s)
ISO-8859-1ecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d59ecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d6245칎«¹·ÑÏf칎«¹·ÑÏ^}Y칎«¹·ÑÏf칎«¹·ÑÏ^}bE
SJIS-WINecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d59ecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d6245?辞昌キムマf?辞昌キムマ^}Y?辞昌キムマf?辞昌キムマ^}bE
EUC-JPecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d59ecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d6245豺ォ妺冢f豺ォ妺冢^}Y豺ォ妺冢f豺ォ妺冢^}bE
UTF-8ecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d59ecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d6245칎??????f칎??????^}Y칎??????f칎??????^}bE
UHCecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d59ecb98eab8fb9b7d1cf66ecb98eab8fb9b7d1cf5e7d6245移렖뤉롤匡移렖뤉롤關}Y移렖뤉롤匡移렖뤉롤關}bE