What character(s) does a bitstring is encoded in each character set?

Bitstring:
Binary  Hexadecimal 
EncodingBitstringCharacter(s)
ISO-8859-1e9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbee9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbe5e鬆クèúŽæ§«ï½¶ï½¸èލセ鬆クèúŽæ§«ï½¶ï½¸èލセ^
SJIS-WINe9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbee9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbe5e鬯?スク顫取ァォ?カ?ク鞐搾スセ鬯?スク顫取ァォ?カ?ク鞐搾スセ^
EUC-JPe9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbee9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbe5e薔?鐔梧?罕?酋鐔梧?鐔冗?鐔梧?罕?酋鐔梧?鐔?
UTF-8e9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbee9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbe5e鬆ク???槫カク?ލセ鬆ク???槫カク?ލセ^
UHCe9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbee9ac86efbdb8e8fa8ee6a7abefbdb6efbdb8e8de8defbdbe5e遼놅슛橈롦㎙節띰슛倭랃슭遼놅슛橈롦㎙節띰슛倭랃슭^