What character(s) does a bitstring is encoded in each character set?

Bitstring:
Binary  Hexadecimal 
EncodingBitstringCharacter(s)
ISO-8859-1e6b0b8eb9d94ece58de5beaae2e087eb8f85e6b4b9ec9e95eab094e6b0b8eafb94ed878ae6b2b9ebba9feaed85e6b4b9永띔ìåå¾ªâà‡ë…洹잕갔永êû”퇊油뺟êí…æ´¹
SJIS-WINe6b0b8eb9d94ece58de5beaae2e087eb8f85e6b4b9ec9e95eab094e6b0b8eafb94ed878ae6b2b9ebba9feaed85e6b4b9豌ク?肥蜊蠕ェ籵?遵豢ケ?母ー疲ーク?被㈱豐ケ?溲奛豢ケ
EUC-JPe6b0b8eb9d94ece58de5beaae2e087eb8f85e6b4b9ec9e95eab094e6b0b8eafb94ed878ae6b2b9ebba9feaed85e6b4b9羂碁??跂?緇????羇轟??螳?羂瑚???羃豪?褄?羇
UTF-8e6b0b8eb9d94ece58de5beaae2e087eb8f85e6b4b9ec9e95eab094e6b0b8eafb94ed878ae6b2b9ebba9feaed85e6b4b9永띔??循???독洹잕갔永???퇊油뺟??洹
UHCe6b0b8eb9d94ece58de5beaae2e087eb8f85e6b4b9ec9e95eab094e6b0b8eafb94ed878ae6b2b9ebba9feaed85e6b4b9麗몃쓷靭띶쑵循뉖룆域뱀옎媛붹갭洧뷀뇢亦밸틹悠끾뉩