What character(s) does a bitstring is encoded in each character set?

Bitstring:
Binary  Hexadecimal 
EncodingBitstringCharacter(s)
ISO-8859-18ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d598ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d6245ŽÃŽ´ŽÃϹ\nfŽÃŽ´ŽÃϹ\n^}YŽÃŽ´ŽÃϹ\nfŽÃŽ´ŽÃϹ\n^}bE
SJIS-WIN8ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d598ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d6245偲雫偲マケ\nf偲雫偲マケ\n^}Y偲雫偲マケ\nf偲雫偲マケ\n^}bE
EUC-JP8ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d598ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d6245テエテ蝋\nfテエテ蝋\n^}Yテエテ蝋\nfテエテ蝋\n^}bE
UTF-88ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d598ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d6245?Î???Ϲ\nf?Î???Ϲ\n^}Y?Î???Ϲ\nf?Î???Ϲ\n^}bE
UHC8ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d598ec38eb48ec3cfb95c6e668ec38eb48ec3cfb95c6e5e7d6245렻렣렻球\nf렻렣렻球\n^}Y렻렣렻球\nf렻렣렻球\n^}bE